Release Notes: January 27, 2023
Good release day, Kingdom! As promised, we’ve got some exciting new features to introduce today, including Power-Ups and an expansive Hero Hub overhaul. There are so many great improvements packed into these two features that I’ll go ahead and jump right in!
Power-Ups and Power-Up Management
Head to the Jeweler in your respective realm and look around for the most eccentric person you can find and get prepped to power up your Heroes! On top of the current benefits of holding c/sJEWEL, Power-Ups provide a framework for offering in-game enhancements that will interact with multiple contract types to improve the game’s experience (more info on the currently live Power-Ups below). Each Power-Up has a specific c/sJEWEL amount that must be allocated in order to activate its benefits. Some premium features will also require Power-Up allocations in order to access. Power-Ups do not consume c/sJEWEL nor the JEWEL used to produce the c/sJEWEL, but will only remain active if you continue to hold the necessary c/sJEWEL balance required to activate them.
Here are the two Power-Ups that are launching today, with more coming in the future:
— Quick Study: This Power-Up grants a 15% bonus to all experience gained during Profession and Training quests for each assigned Hero.
— Rapid Renewal: This Power-Up boosts the stamina discount per Hero level from 2 seconds to 5 seconds for each assigned Hero.
These are both Type 3 Power-Ups. Type 3 Power-Ups provide a variable number of charges based on the number of Heroes a player owns. Each charge contains multiple Hero slots. There is a fixed c/sJEWEL allocation required for every charge of these Power-Ups.
Additional Power-Up types will be introduced in the future.
Hero Hub Overhaul
If you open up the Hero Hub, you might notice that things are looking a whole lot different. In fact, there’s so many new features and improvements that I need to use a bulleted list to enumerate all of them. Deep breath in:
— New and improved design consistent with other screens
— Brand new filters:
— All visual genes, including hair style, head appendages, back appendages, and colors for each
— Active and passive skills
— Origin realm
— Pagination, sorting, filtering, and Hero card page info always in view
— General optimization and performance overhaul
New Features
Code and bundle size optimizations (decreased total build size by 1.5mb)
Coming Up
As per usual, here’s a select list of items that are currently progressing with various departments across the team (again, this list is not in any particular order and doesn’t represent all items being worked on). — Level 10 Profession quests / Pet feeding and utility — PVP combat and integration — Gardens UI rework — In-game Chat — Profile Achievements — Pet-feeding Power-Up — Green Egg Pet Art, Lore, and Code
I want to reiterate just how large a feature Power-Ups are and how they lay the framework for more awesome in-game enhancements in the future. Huge props to the whole team for powering through and getting this one out. And as always, thanks for your patience and on-going support. Oh, and keep an eye out for the Bun-bun king. I hear he’s on his way. Godspeed and good power-ups!