Mini-blog #2 — Principles of Illustrator

If the first blog focusing on digital photography wasn’t new enough for me, then working with Adobe Illustrator definitely was. I have had some previous experience with Photoshop and Dreamweaver so I had heard of Illustrator before, but I had only went through few guided tutorials with it.

The goal was to first capture an indoor image of a location that was appealing to oneself. I took images from various locations (Campus area, local hotel) but eventually decided to choose an image from the house I was living in. This image had multiple interesting features that I could work with.

Original image

After taking the picture, it was time to start working on it. The task was to draw part of the picture again using the software. It was highlighted to us, that the quality of the outcome wasn’t the main focus, but instead we should understand how the illustration is being done. What I quickly came to realize that the program wasn’t necessarily difficult use, but just figuring out everything affects everything extremely time consuming. You learn by trial and error. After working quite some time with the anchors, Bezier curves and colors, This is what I ended up with:

Final image.

I chose to start with the smaller and simple items such as the window and the table to understand how the software works. I then moved on to the ceiling, as it was the most interesting part of the image. After that, I experimented on the back of the chair to try out the curved options. Finally, I exported the image to Photoshop to tilt the image accordingly and to make some minor changes to it. Below can be found the all the parts from the original file I chose to draw for this assignment, before finalizing them in Photoshop.

Vectorized elements. The window is not visible due to the color of the background.