Space genesis in virtual reality

more a “how do I” than a “howto”

jamil_M
jamil_M
Feb 23, 2017 · 3 min read

the purpose of this post is to answer a post comment from scobot VR in facebook virtual painting group, probably more hints than a proper answer .

@Scobot VJ :Wow! Very cool. Would you mind sharing your process? Can you explain what the “from textures” part is? I noticed some interesting…height maps??? Intrigued! Thanks!

Spatiality is the conducting wire

Start point

Drawing a simple line and playing with its thickness, opacity and combination produce a radical start point containing the spatial potential on which I will work .

fake depth: 2D/3D mashup is one Quill’s skill I feel most confortable with when working in VR to produce virtual space

First: Immaterial and colorful

Cubemap produced by Quill embeded camera

A quest between focus and intuition, habit and attention

Moment M

This moment M was the pivot of this work, when my “virtual paint” proceed from surface to volume.

Saturation

Last steps ?

after this “too much” steps I tried to calm down and focus back toward an understandable space

(By the way I’m french, sorry for my english …)

depicted

Def: show or represent by a drawing, painting, or other art form. synonymes: portray, represent, picture, illustrate, delineate, reproduce, rende

jamil_M

Written by

jamil_M

depicted

depicted

Def: show or represent by a drawing, painting, or other art form. synonymes: portray, represent, picture, illustrate, delineate, reproduce, rende

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