sketch 30

Six month ago I started to work in VR, designing space, from room-scaled to landscapes. A tought about content produced directly in VR. After several tests, Quill from Oculus story studio has prevailed for number of reasons I’m bloging about. (see link below)

Sketch 30: Stack, Scale build, work time: 4h (4 days), Tags: stack, deform, build, abstract, repeat, mimesis

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