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5 Mistakes you will make as a UX designer

5 min readSep 18, 2020

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Mistake 1. I did research instead of discovery.

In Red, when I completed discovery after deciding on my solution, my solution could be user-centered. In Green, I now appropriately complete discovery first in order to inform my solution for the user.

Mistake 2. I did research in parallel.

In Red, I am doing all my research at the same time. In Green, I am doing my research linearly, giving myself the ability to learn and apply everything I learn to each step.

Mistake 3. I followed a cookie-cutter process.

This is the UX ‘board game’ I was playing, taking linear steps to the end.

Mistake 4. I was confused about Information Architecture and Navigation.

This is something that I should have created for IA; a Site Map. This is the site map for the Site Map for the Nielsen Norman Group website as shown in utilized in “The Difference Between Information Architecture (IA) and Navigation .”

Mistake 5. I couldn't test my wireframe, so I didn't.

Above is the wire frame I attempted to do usability tests on. I was trying to test too much at once with low functionality. Now, I would have broken down these groups and tested them individually, before I did it as a whole.

I continue to make mistakes every day, but learning from them allows me to continue to be a better designer. I love my first project because I can look back to see how far I have come.

The only mistake you can’t learn from is giving up. So keep going — We got this!

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Jessica Kende
Jessica Kende

Written by Jessica Kende

Outspoken Adobe Product Designer with equal parts skill, drive, and curiosity. Navigating the design space — and writing about it.

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