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Case study: How I designed and launched a bookmarking app after learning UX for a month

6 min readJun 23, 2021

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Who am I

What did I design

What is the process

A photo of the first ever sketch of the the app
The first ever sketch of the the app
A screenshot of the first wireframe designed using Figma
The first wireframe I designed using Figma
A screenshot of the more detailed wireframe
A more detailed wireframe
A screenshot of the first prototype design of the app
The first prototype of Savvy
A screenshot of the refined prototype design
Prototype of Savvy, refined

The UX issues I reflected upon

A screenshot of an again refined prototype (change in background color and card content structure)
Prototype refined again, with changes in background color and card structure
A screenshot of the again refined home page — change in font and card and navigation and more.
Savvy UI 3.0 — change in background color, font and more.
Figma screenshot of the 4.0 design, clearly shows the functionality of the app
Here comes Savvy UI 4.0 — more compact and detailed
Here comes the final design!
The 5.0 — final design!

What are the lessons

1. Do usability testing. If not, at least ask for some advice from the community.

2. Trust the process. Crappy design is just the start.

3. Don’t follow Dribbble blindly.

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Bootcamp
Bootcamp

Published in Bootcamp

From idea to product, one lesson at a time. To submit your story: https://tinyurl.com/bootspub1

Desmond H.
Desmond H.

Written by Desmond H.

Think - Write - Design - Build

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