UI, UX & visual designers behind great games
A collection to follow and get inspired
I've been always wondering why it's so hard to find some of the brilliant minds from designers behind those incredible games I played throughout my life. So this drove me to this personal challenge to summarize some of my favorite games and list the Designers that worked on the Visual of it — considering UI, Motion, some illustrations, UX, and more.
To facilitate the process, I counted with the support of these amazing repositories called Interface in Games and Game UI Database. They are doing outstanding work putting all this content together.
So, before we go, I’m trying to update this list every time I find a new name or I play a new game that inspires me. Basically, I get the game and look for some portfolio websites, or on the ending credits, and grab all the names related to the disciplines mentioned above.
And to make things a bit more organized, I’ll separate the titles between platforms to keep them easier to track and to update whenever I can with new games and designers.
Console and PC
Deathloop
UI/UX Lead & Art by Yoann Bazoge.
UI Art by Alexandre Leboucher, Julien Mario.
Detroit: Become Human
UI Art by Matthieu Davy de Virville.
Diablo III
UI Art & Design by Nick Slough.
Agency BEHOLDER
Horizon Zero Dawn
Principal UX Design by Bas Bijpost.
UI & UX by Joe Mckernan, Lizzy Wanders, Ahmed Salama, Niko Fernandez.
God of War
UI Design work by Andy Lang.
The Witcher 3: Wild Hunt
UI Visual Art by Fernando Forero, Anna Kuźmińska.
Valorant
Visual Design by Oscar Mar.
Assassin's Creed: Valhalla
UI Design work by Jonathan Brassaud, Maimouna Brownrigg, Mickael Canadas, Elaine Hu, Daniel Lucchesi, Jessica Maher, Gabriel Matthews, Sandy de Montigny, Franck Murcia, Ludovic Piquet, Jonathan Pratte, Simon Tessier, Gilbert Arcand, Thierry Beaumont, Pierre-Luc Belzile, John James Belaskie, Benoit Caron, Marieve Charette, Jean-Benoit Chasles, Melissa Coté, Joel Daignault, Guillaume Gaudet, Jinwoo Lee, Elizabeth Leavitt, Rachel Ma, Marie-France Morin, Maude O’Brzygailo, Maxime Schambourg, Alain Turcotte.
Art Direction by Nicolas Rivard and Daniel Lucchesi.
Returnal
UI/UX Direction by Johannes Koski.
The Last of Us: Part II
UI/UX Direction by María Capel.
Cyberpunk 2077
UI Art Lead by Robert Bielecki.
UI Art & Motion by R▲, Anna Kuźmińska, Vladimír Vilimovský, Siarhei Siarchenia, Adam Blumert.
Star Wars: Jedi Fallen Order
UX/UI by Ricky Linn, Kevin Kvalstad.
Ori and the Will of the Wisps
UI Art & Design by Alexey Yaremenko, Alexander Brazie & Anna Jasinski.
Mortal Shell
UI Art & Design by Alexey Yaremenko, Alexander Brazie & Anna Jasinski.
Marvel’s Spider-Man
UI/UX Lead by Gil Doron.
UI Art by Jose Ciceraro, Oscar Gomez.
League of Legends — Legends of Runeterra
Visual Design by Aaron Sather, Nicholas Hamer, Ryan O’Donoghue, Andru Phoenix, Tom Sayer, Sanketh Yayathi, Evan Squire.
Genshin Impact
UI Artwork by Woojin Lee.
More games coming soon…
I made it for personal purposes, but I thought it could be nice to share with you. I'll update it whenever is possible, so feel free to suggest, correct, or ask for removal in case your name is mentioned here.
Wish you a great and inspirational craft session. See you in a while!