Design Reading Weekly | 2

Volkan Uçmak
Design Reading
Published in
2 min readDec 2, 2016

Hey! Welcome to issue 2. If you have some content to share, please send. I am publishing DRW with no rights reserved (creative commons), but contents published/linked here may have rights reserved by their respective owners, please pay attention.

READINGS

BOOKS

Build Better Products: A Modern Approach to Building Successful User-Centered ProductsLaura Klein

Hands-on, step-by-step guide that helps teams incorporate strategy, empathy, design, and analytics into their development process. You’ll learn to develop products and features that improve your business’s bottom line while dramatically improving customer experience.

ARTICLES

Design Just Ate My Software: How Designers Are Leading the Product RevolutionJohn Leenane / Zurb

If you were going to design a house, who would you want to be the lead, the builder or the architect? This brings up a lot of interesting questions from a software product creation perspective. If the product experience is now the differentiator, who should be leading the product charge? Who is most qualified to balance all the key factors required to build a product and business?

Does Conversation Hurt Or Help The Chatbot UX?Mariya Yao / Smashing Magazine

Designers who are new to conversational interfaces often have the misconception that chatbots must “chat.” At the same time, they underestimate the extraordinary writing skill, technical investment and continual iteration required to implement an excellent conversational user experience (UX).

RESOURCES

Origami Studio / Facebook

It’s not a new tool, but many new designers asks me about prototyping on mobile devices and this is one of my favourites. If you want to test your interactions, it’s a great and free tool. Just give it a try.

KEYNOTES

This week’s keynote is from Interaction 16 — event by Interaction Design Association. 2 frog design designers: Chelsea Hostetter and Ahmed Riaz made this great keynote.

We keep seeing the future of interaction design coming closer and closer to the field of video games. We see the future of interfaces that allow us to play, discover, and connect to people in a positive and wonderful way.

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