Designersđ¤alk #39 with Arpita Dhir ( Product Designer + Consultant, Graphic Designer @ Freelance | Ex-Headout)| PHASE 3 [IND Edition]
Date: 11 July April 2021
Arpita is working as a Product Design Consultant. Also, she previously worked for Headout. In this talk, she has shared her opinions regarding:âŁ
1ď¸âŁ role of a Mentor;
2ď¸âŁ things to take care of before sitting for an interview;
3ď¸âŁ collaboration as a skill & etc;
Q1. Hi Arpita, nice to meet you. Letâs start with a short background story. How did you get started in design?
During my first year of engineering, I joined a student chapter at VIT university called IEEE. As a part of the chapter we were asked to build certain technical skills and I chose designing.
I started with graphic design and by my second year, I had started helping the student chapter IEEE with collateral for various events. Soon I saw myself assisting a senior design with freelance projects and a hobby turned into my passion.
I proactively went to hackathons, got my own clients. One thing led to another and I saw this as something Iâd enjoy doing. After a couple of years as a graphic designer, I figured that my passion is to design to solve solutions and help people and thatâs another story of how I started upon UX design after graphic design.
Q2: What is the role of a mentor especially for someone whoâs starting their design journey? How to choose the perfect Design Mentor for the UI/UX Design Career?
When I started I had no mentor as such, but trust me I really wanted one.
After 6 years, I realized if a person really wants to learn they donât need the âperfectâ mentor but rather the âperfectâ mindset to keep learning.
A mentorâs role is to guide and it can exist anywhere, it can be your friend or teammate or even a random person you met yesterday. When we find the perfect mentor, our learning process just accelerates.
Q3: Whatâre the qualities you look for if you want to hire one designer in the pool of N no of designers?
For the field of product design, I look for a few things in the candidate
- Are they asking the right questions?
- How empathetic are they towards users?
- How strong is the reasoning?
- Do they have an open mind and are open to feedback?
- Problem-solving perspective or approach
- Last but not the least, how genuine and feasible is the process and solution?
Q4: What challenges did you face while shifting from the engineering to the designing field? How to switch to UI/UX design or product design from a different discipline?
The challenge was more personal, a mental block. I felt I lacked some technical knowledge or certifications to switch from engineering to graphic design. Even if I freelanced in college I never felt I can ever get a full-time job in design. I was prepared to first do a masterâs in design and then get placed hopefully. Getting this out of my head was my biggest challenge.
Once I overcame this thought for graphic design, I found a full-time role with Happy Mcgarry Bowen, Krafting Networks and then, Ola till the end of 2020.
Now I was making the switch to UX/UI from graphic design, I faced the same mental block â I learned that certifications donât make a difference but what if I donât know everything â the technical know-how. This time while I was working I simultaneously did a 3-month weekend course on UX/UI. The course didnât teach me everything, as UX is such a vast field and I was prepared to learn every day, but it confirmed that I have everything I need to start.
If you want to switch to UX/UI or product design:
- Design can be self-taught, so take some time out to first learn. There are various publications and youtube channels that help you learn for free.
- If you donât feel confident you have options of short-term and long-term courses.
- Compile your relevant work in a portfolio.
- Make sure you get multiple reviews of your portfolio, you will only learn.
- you can refer to Q3 and Q5 to understand what can help you stand out in my opinion.
Q5: Whatâre things one can take care of or prepare before sitting for a UI/UX or product designer interview?
- Have a portfolio.
- Be original and genuine.
- Put thought and reasoning into your work.
- Make logical and functional designs.
- Always look for feedback.
- Donât Overthink!
Q6: How do you work with engineers/Product Managers/other designers?
I have a few things when I follow when I work with engineers, product managers, or designers:
- Keep them in the loop from an early stage of ideation
- Create proper documentation with a relevant nomenclature
- Understand each other's dependencies and prioritise problems together
- Get reviews as often as possible from the design team. The milestones can be a multi-team review.
Q7: How mentoring designers help you grow as one?
- The best part about UX design is that itâs so dynamic, ever-changing and we have to unlearn every day to learn more.
- When I mentor, itâs not about teaching them, itâs more about learning more myself.
- When I see their attempts and the process they chose, I learn a great deal as everyone has a unique way of problem-solving.
- Each human has a different perspective and being a mentor helps me find new perspectives regularly. And perspectives help me become a better designer.
Q8: Designers Talk: Wrap Up round(One word or Choice-based)
- Design in one word: Logic
- A product that inspires you: Apple
- Favorite design blog/publication: Toptal Design
- Favorite gadget: Macbook Pro
- Dribbble or Behance: Behance
- Linkedin/Twitter/Instagram: Linkedin
- DesignersTalk in one word: Self-Introspection
- Favorite Design Series/Video/Movie: Abstract. Nah! Havenât followed any as such
- First Choice(Website/App): Depends on what I need. I have both handy at all times!
- Favorite Design System: Atlassian (Keeps changing)
- Android or iOS: iOS
- XD/Figma/Sketch/Invision Studio: Figma
- Go-To Tool for you as a designer: Figma & Adobe Illustrator
- Taking Design Inspiration from Pinterest for life
- Design Hero: Too early
HOSTED BY: designer.akash
The motto for this DesignersTalk is to âBridge the gap between Experienced Designers and New Designersâ.
Why text-based? Because itâs precise, to-the-point opinions and it also gives freedom to those designers who want to share but not comfortable in front of the camera and who donât want to give their too much time but still wanted to contribute.
If you like it, please follow this publication and share it with the design community and help them to learn from the experience of the great designers without investing your and their tooooo much timeâŚ
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