UX pointers for VR design: Response

Vanessa Castaneda
desn325-EmergentDesign
1 min readMay 2, 2019

I think Timoni West covered most of the best ar/vr best practices in his article. One thing that I found interesting was the use of dummy hands. I researched the app Mindshow and they used dummy hands as well, and the different buttons are highly visible on screen. That style of controller I think works best because it give the user an easy understanding of where the buttons are located and their function.

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