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Rock paper scissors Game in GameKit and SwiftUI

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Rock Paper Scissors is a classic hand game that can be easily implemented in SwiftUI. Today we will build a fully functional game where a player competes against an AI opponent. This article provides a high-level explanation of the game’s architecture and how different components interact.

Read at DevTechie.com here:

The game will include:

  • Three possible moves: Rock, Paper, and Scissors.
  • An AI opponent that randomly selects a move.
  • A scoring system to track wins and losses.
  • Animations for an engaging user experience.
  • A simple UI for interaction.

We will start with the Move enum which represents the possible choices in the game.

This enum will also includes a beats(_:) function to determine the winner between two moves.

enum Move: String, CaseIterable {
case rock = "🪨"
case paper = "📝"
case scissors = "✂️"

func beats(_ move: Move) -> Bool {…

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DevTechie
DevTechie

Published in DevTechie

DevTechie.com is all about sharing knowledge by practical means. We focus on solving real world challenges via code.

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