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Rock paper scissors Game in GameKit and SwiftUI
Rock Paper Scissors is a classic hand game that can be easily implemented in SwiftUI. Today we will build a fully functional game where a player competes against an AI opponent. This article provides a high-level explanation of the game’s architecture and how different components interact.
Read at DevTechie.com here:
The game will include:
- Three possible moves: Rock, Paper, and Scissors.
- An AI opponent that randomly selects a move.
- A scoring system to track wins and losses.
- Animations for an engaging user experience.
- A simple UI for interaction.
We will start with the Move
enum which represents the possible choices in the game.
This enum will also includes a beats(_:)
function to determine the winner between two moves.
enum Move: String, CaseIterable {
case rock = "🪨"
case paper = "📝"
case scissors = "✂️"
func beats(_ move: Move) -> Bool {…