Doctor Who: Worlds Apart Basics — Attacking & Blocking

Andy Hauser
Oct 16, 2020 · 5 min read

In this article we will cover the combat mechanics of the Worlds Apart TCG:

  • Understanding which card types can and can’t attack.
  • Playing a Creature.
  • Attacking with a Creature.
  • Blocking with a Creature.

There are 8 card types in Worlds Apart, all of which cost from 0–15 Artron Energy to cast (shown by the blue number in the upper right), but only 2 of them have attack and health values, meaning only those 2 card types can attack and block.

We will cover the other 6 types in later articles, for now let’s focus on those 2:

Creatures & Companions

Creatures come in many shapes and sizes, but what they all have in common is that if their Health (displayed in the lower right symbol) reaches 0, they die and enter the past as shown in the previous article.

Most Creatures can also deal combat damage, unless their Attack Power (displayed in the lower left symbol) is 0. However, if they are still alive, they can still block enemy Creatures.

Subject to change during alpha and beta testing

As seen on our Pterodactyl here, some Creatures have the Flight keyword, meaning they can only be blocked by other Creatures with Flight. We will dive deeper into Keywords and Abilities in a later article.

Each player can control up to 10 Creatures at a time on their side of the battlefield, and your deck can contain anywhere from 0 to 40 different Creatures, although you can only have up to 4 of the same Creature.

Companions, however, work a little differently as you are limited to 1 of each in your deck, but again there’s no limit to how many different Companions you can have.

Companions, whether good or evil, represent important characters in Doctor Who, and they often bring unique Keywords and Abilities to the table. Since YOU, the player, are the center of attention in Worlds Apart, even The Doctor and The Master have this designation because they can become YOUR Companions.

Subject to change during alpha and beta testing

All Companions are Creatures, but not all Creatures are Companions.

So everything we write about Creatures also includes Companions.

Attacking & Blocking

Most Creatures get Summoning Sickness after being summoned, meaning they need to wait until your next turn before they are ready to attack or block.

Subject to change during alpha and beta testing

Let’s end our turn and see what the other player does.

Okay! A single Mondasian Cyberman. Nothing we can’t handle.

Subject to change during alpha and beta testing

It’s our turn again, and the Creatures we played last turn now no longer have Summoning Sickness.

Creatures always target the opponent’s TARDIS by default, but in order to avoid taking damage, they can choose to block our Creature with one of their own. However, the Mondasian Cyberman still has Summoning Sickness but will wake up as soon as you pass the turn.

Let’s attack! But be careful, our Creatures can only attack or block in a single turn — never both.

Notice that the shields of your TARDIS are at a point where the enemy Mondasian Cyberman could destroy it in a single hit. Therefore it would be wise to keep your Cyber-Warrior active on your opponent’s turn, but that means you lose out on damage to your opponent’s TARDIS.

We still have the Pterodactyl though, so let’s just attack with that for now.

Subject to change during alpha and beta testing

Great, our Pterodactyl dealt 2 damage but now needs to rest for a turn before it can attack or block again. Let’s play the 3 Cyber-Warriors from our TARDIS, just for good measure.

Subject to change during alpha and beta testingSubject to change during alpha and beta testing

The Mondasian Cyberman is attacking! Let’s block it with the Cyber-Warrior we kept in reserve last turn.

Subject to change during alpha and beta testing

Phew! We successfully protected our TARDIS. The Mondasian Cyberman had dealt 2 damage to our Cyber-Warrior, but took 2 damage in return. Our Cyber-Warrior was destroyed in the process, but at least we’re safe!

Subject to change during alpha and beta testing

Let’s end this! Luckily our opponent did not play any other Creatures, so it seems like there’s no more danger ahead.

Subject to change during alpha and beta testing

We’ll attack with one of the Cyber-Warriors first.

Take that! Only 2 more damage to go before we win.

Subject to change during alpha and beta testing

Wha- an Energy Surge! This card has the type ‘Flash’ which is a category of cards than can be played on the opponent’s turn.

The Energy Surge put all Mechanical Creatures out of order for a turn.

Subject to change during alpha and beta testing

Luckily our Pterodactyl remains unaffected by this effect since it’s an Organic Life Form and doesn’t have the Mechanical trait like the Cybermen do (indicated with the yellow symbol to the left on the card).

Let’s finish the job with our Pterodactyl! Screech!

Subject to change during alpha and beta testing

That’s it! We won! The cards we played during the match now gain a bit of experience which will help you unlock cool cosmetic Core frames, from Bronze and Silver to Gold and eventually Black Diamond.

We hope you enjoyed this basic introduction to Attacking & Blocking.
If you have questions or just want to chat, feel free to join our Discord and Telegram channels.

Stay tuned for the next article where we will cover Moments, Flashes, and Upgrades.

— Allons-y!

Doctor Who: Worlds Apart

Doctor Who Worlds Apart Trading Card Game

Medium is an open platform where 170 million readers come to find insightful and dynamic thinking. Here, expert and undiscovered voices alike dive into the heart of any topic and bring new ideas to the surface. Learn more

Follow the writers, publications, and topics that matter to you, and you’ll see them on your homepage and in your inbox. Explore

If you have a story to tell, knowledge to share, or a perspective to offer — welcome home. It’s easy and free to post your thinking on any topic. Write on Medium

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store