How to use Octane to render rhino models?
1.Go Render>current renderer>octanerenderforrhino, and type in “octanerenderforrhino” to open the octane panel.
2.Click “Open viewport” to start render.
3.Open “materialeditor” panel.
4.Render view settings:
1/Ground
2/Sky,sun, shadows off
3/Document properties>rendered view settings>change “background color” to light grey, “edge thickness” to 1, “ambient color” to dark grey
5.Create a new material, open transparent>glass material. The IOR stands for material reflection numbers.
6.Copy a material image you need and paste it into photoshop.
7.Adjust the image and save as an image in the same folder as the rhino file.
8.Go Image>canvas size, make the canvas 4 times bigger. Dupplicate materials to fill the canvas.
9.Merge all images in one layer, and use clone stamp tool to fix the seam.
10.Create a new material and change its texture.
11.Open properties panel and adjust material direction in “texture mapping”.
12.Select one surface>box>type in proper dimension>show mapping>orinet the box to the surface>scale it to proper dimension you want.
13.Click other surface that you want to use the same material mapping and click “match mapping”.