Augmented and virtual reality in Unity in 2021

Marc Schärer (Dreamora)
dreamora
Published in
May 16, 2021

With Unity 2021.1 on the horizon, I am reworking the content to bring it up to the current state of extended reality.

Over the course of this new article series we will visit the current state of extended reality in Unity.
We will visit the current AR Foundation and VR. Starting from there, we will deep dive into XR Interaction System and MARS.

All of this will leverage modern and often free Unity packages. These free up your development team to empower your creation process and amplify the user experience. This will unlock your art and design teams, leading to better products faster.

If there is something you would love to learn about, I am looking forward to hear from you. I invite you to join me and steer the evolution of existing and new content.

Originally published at dreamora.ch.

 by the author.

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Marc Schärer (Dreamora)
dreamora

Technology visionary working at Accenture’s Extended Reality Studios Zurich & Nature Lover. The views expressed are my personal views, not those of my employer.