Scrimmage Maps And Vertigo Update: 7/31/2019 CS:GO Release Notes
The most recent CS:GO update, 7/31/2019, consisted of two big updates: scrimmage maps and a Vertigo update. Although there were several smaller updates, we will only discuss those two.
Scrimmage Maps
First of all, the CS:GO devs added three scrimmage maps: Ruby, Breach, and Seaside, to Valve’s official competitive unranked matchmaking list.
This means several things:
- There are no ranking restrictions for players in your party (your party can be joined by a player of any rank)
- The result of the match won’t affect your Skill Group (you don’t rank up in unranked MM, so the number of cheaters should decrease significantly)
- A win in the match won’t add a point to your Competitive Wins counter (obv. :) )
Seems cool, doesn’t it? Personally, I’m looking forward to playing on Seaside. I’ve heard there’s an awesome boost on this map :)
[embed]https://www.reddit.com/r/GlobalOffensive/comments/ckhqwp/insane_op_boost_spot_on_seaside_tspawn_part_of/[/embed]
The second part of the update is much bigger.
Vertigo Update
After nerfing the AUG, the CS:GO devs returned to improving Vertigo. And, as always, there are two sides to the story.
The changes are far more than cosmetic. The devs made the approach to the B site narrower, removed the elevator shaft, added a ladder to mid, and more. Here’s the whole list of modifications:
– New approach to B site
– Removed “rafters” around B site entrance
– Offset HVAC units on B site, numbered them
– Added a way to throw utility into B site without being exposed
– Removed one-way drop-down elevator shaft
– Added ladder-room near elevator shaft, leads up to mid chokepoint, allows utility towards A
– Moved bridge over elevator shaft
– Moved T spawns further back
– Widened utility hole in T corridor to mid
– Made jump up to scaffolding at back of A easier
– Widened door at back of A
– Various minor bug fixes
On one hand, these changes are awesome, as they’re directed to balancing the map.
Read more on our blog…
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