Interfaces in Golang
This post is originally published here on July 24, 2015
Golang implements interfaces as types and as collection of methods(specs for what should be considered of that type). Let’s first talk about collection of methods (specs that other types could implement)
type Vehicle interface {
Run() string
Speed() int
Stop() string
Start() string
}
So what we did, is define a blueprint for Vehicle type, any type would be considered a vehicle that implements all methods listed in vehicle.
Let’s start defining some vehicles
type Car struct { Odometer int }
func (c Car) Run() string{
return "Running"
}
func (c Car) Speed() int {
return c.Odometer
}
func (c Car) Stop() string{
return "Stopping"
}
func (c Car) Start() string{
return "Starting"
}
type Truck struct { Odometer int }
func (t Truck) Run() string{
return "Running"
}
func (t Truck) Speed() int {
return t.Odometer
}
func (t Truck) Stop() string{
return "Stopping"
}
func (t Truck) Start() string{
return "Starting"
}
type Bike struct { Odometer int }
func (b Bike) Run() string{
return "Running"
}
func (b Bike) Speed() int {
return b.Odometer
}
func (b Bike) Stop() string{
return "Stopping"
}
func (b Bike) Start() string{
return "Starting"
}
Okay, so we defined three structs that implements out Vehicle
interface. Now lets looks it in action
func main(){
vehicles := []Vehicle{ Car{ 100 }, Car{ 110 }, Bike{ 70 }, Truck{ 60 } }
for _, vehicle := range vehicles {
fmt.Println(vehicle.Start())
fmt.Println(vehicle.Speed())
fmt.Println(vehicle.Stop())
}
}
// Starting
// 100
// Stopping
// Starting
// 110
// Stopping
// Starting
// 70
// Stopping
// Starting
// 60
// Stopping
SO here we creted a slice of type Vehicle
and stuffed our structs implementing Vehicle
, ieterating over them easily. If we assign type that does not implements, methods in Vehicle
interface it can not be included in slice, let’s look at it
type Jumbo struct {}
func main(){
vehicles := []Vehicle{ Car{ 100 }, Car{ 110 }, Bike{ 70 }, Truck{ 60 }, Jumbo{} }
for _, vehicle := range vehicles {
fmt.Println(vehicle.Start())
fmt.Println(vehicle.Speed())
fmt.Println(vehicle.Stop())
}
}
// cannot use Jumbo literal (type Jumbo) as type Vehicle in array element:
// Jumbo does not implement Vehicle (missing Run method)
So this clearly not going to accept Jumbo
in Vehicle
slice as it does not implement Vehicle
Now we come to the next use of interface
, that is type. In function’s argument signature can accept an interface type, meaning it could accept any type of value as those can be converted/casted to interface
func PrintInterface( value interface{} ){
fmt.Println(value)
}
func main(){
PrintInterface( 80 )
PrintInterface( "apple" )
PrintInterface( 90.10 )
PrintInterface( []string{"a", "b", "c", "d"} )
}
// 80
// apple
// 90.1
// [a b c d]
That’s interface. ❤