Echo Arena 7.1 — Hotfix Change Log

Matchmaking updates plus other bug and exploit fixes!

Echo Games
Echo Games: Official Mission Logs
2 min readFeb 15, 2018

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Matchmaking

Party Splitting Added for Quicker, More Balanced Matches

New matchmaking functionality has been added to split parties among both teams to try and balance matches and reduce wait times (typically between 22:00–05:00 PT, though it can take effect at any time). If your party has been waiting for 3 minutes, it’s likely you’ll be put into a match with some of your party on the other team. This change was added to reduce wait times and better balance teams.

If you don’t want your parties to ever split, please use private matches and check out the Echo Games Discord channel “#partyfinder” to find other parties to organize matches with.

Quick Match Party Size Increased to 6 Players

You can now queue up for Quick Match with 6 players in your party! You’ll all immediately be put into a public match (meaning if a player drops, a random player may late-join) and you’ll be randomly assigned teams. It also means that now random players can spectate your “not-so-private” match!

If you don’t have 6 friends and can only queue up with 4, Quick Match will find you two new friends and assign teams based on skill.

A stranger is just a friend I haven’t met yet.
- Will Rogers

Bug Fixes

Headbutt Exploit Fixed

Players will no longer be able to use this.

Sorry, Vin.

Late-Joining Post-Mercy-Matches is Fixed

You should no longer be joining a match that has ended due to the Mercy rule after it’s already over.

Punch/Block Crashes Fixed

Punching and blocking in the Arena should no longer cause a crash.

Butter Fingers Bug Fixed

Players can now have objects in the Lobby interact without them slipping from their grip.

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Echo Games
Echo Games: Official Mission Logs

Lone Echo and Echo VR are Ready At Dawn's line up of virtual reality games featuring zero-gravity movement & full body presence.