If you’re looking to create dynamic and scalable 3D web applications, A-Frame and echo3D are some great tools to consider. By moving your 3D assets to the cloud, you can easily manage and stream them remotely, making it easier to make cross-platform updates and gather client input. echo3D simplifies 3D asset management.
This workflow is particularly useful for high quality 3D assets which often requires high-resolution models and frequent updates. Give it a try and see the power of 3D asset management in action.
In this project, you can follow along or review a finished local project integrating A-Frame with echo3D.
Scan this QR code or click this https://go.echo3d.co/6oJ5 to see this for yourself!
Setup
- Register for FREE at echo3D.
- The viewer needs a marker, which is by default the Hiro marker.
- Clone this repo to view a sample project. All you will have to do is add your project’s API key when prompted on the screen.
Video
Steps
- Add a 3D model(s) to the echo3D console.
- Open the project folder in VSCode and run it on a local server. You can also host this on your own server.
- Add the API key for the model when prompted and choose the subproject.
- Pull the Hiro marker up on your phone or print it out, then show it to the camera. Your model should load slightly underneath it.
Screenshots
Learn More
Refer to our documentation to learn more about how to use Unity and echo3D.
Support
Feel free to reach out at support@echo3D.com or join our support channel on Slack.
Troubleshooting
Visit our troubleshooting guide here.
More Tutorials
To learn how to make other similar projects, try one of these:
echo3D (www.echo3D.com; Techstars 19’) is a cloud platform for 3D asset management that provides tools and cloud infrastructure to help developers quickly build and deploy 3D/AR/VR games, apps, and content.