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Eduardo

Feb 1, 2017

3 min read

How an Apple Watch app changed the way my office works out

In September 2016 Grokker launched a watchOS app. Since then, many of my co-workers stepped up their workout routine, making it a daily habit. That is how I measured the success of this project.

My researched began by both studying watchOS Human Interface Guidelines and current apps.

Experimenting with buttons

watchOS had a lot to offer, the trick was to pitch something that made the most sense for our user base. I wanted to favor the watch as a health and wellness tool instead of a glorified remote control.

States diagram

The project PM approached me with rough wireframes. I refined the wireframes and made suggested changes to align the app with Apple’s guidelines. We shared the designs with a few people that had experience in space. We explore scenarios and made educated guesses about basic user expectations. In meeting like this, I like to take a lot of notes and take it all in. Later on I will make some decisions.

Screen for workout in progress

From a fitness tracker perspective it was paramount that our app synced with Apple’s health kit and the rest of our platform.

Asking for user input after saving the workout

In October, the CTO had the brilliant idea that all of us at Grokker should get an Apple Watch. In order to get reimbursed, we had to use the Grokker app and give feedback to Product. The great majority of folks at Grokker got an Apple Watch. People in the office stepped up and shared tons of feedback, and since then we have been “playing” fitness amongst ourselves. We get notifications when someone completes a workout, it can be a Grokker video, a bicycle ride and even am office ping pong match.

Notification Screen

We now have the entire repertoire of Apple apps including iPhone, iPad, Watch and Apple TV! Check it out on the app store.

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