Egretia Native Upgrade!
Egretia Native, as one of main products, aims to enable developers to release game to multi-platform by one-click and simplify the method of game release. Egretia Native can power 2D game and 3D game with high efficiency in packaging and running performance.
Latest Updates:
[Fixed] Android: support loading when publishing to Googleplay or set apk with android:extractNativeLibs=”false”;
[Fixed] The rendering crash of some specific models in android;
[Fixed] The incorrect rendering result of nativeRender:MovieClip object using multiple filters or individual filters;
[Fixed] The incorrect font width of iOS: Canvas.measureText;
[Fixed] iOS: The position of click is incorrect when the input box is opened;
[Fixed] Android: The password may be copied to the next input box;
[Fixed] Android: The input box may shift on the machine where the navigation key can be hidden in non-immersive mode;
[Optimization] Android: prevent cached data from appearing in the media;
[Fixed] Android: WebSocket may not receive onerror without network;
[Optimization] Android: Adapt to Huawei Android9 hidden bangs screen;
[Fixed] Fixed the possible leakage of WEBGLContext/2DContext object when exiting;
[Fix] Fixed the leaking of WebSocket objects when exiting;
[Optimization] Optimized the Touch system;
[Optimization] Native does not print the game address when running the game;
[Optimization] Add @onState and @onError monitoring function to the template project;
Stay tuned for updates from the Egretia official channels below so that you can be involved in all the exciting things to come!
Egretia Telegram: https://t.me/Egretia
Egretia Twitter: https://twitter.com/Egretia_io
Egretia Website: https://egretia.io/