Egretia Native Upgrade!
Do you know that Egretia Native can power 2D & 3D game with high efficiency in packaging and running performance? Here are some latest updates on it:
[Newly added] nativeRender: support zIndex, sortChildren, setSortableChildren;
[Fixed] Android: The position of the input box cannot be tracked correctly when it’s not full screen mode;
[Fixed] Android: The single-line text input box will have a vertical offset;
[Fixed] The length limit of the single-line input box does not take effect
[Fixed]DOM: removeAttribute() and hasAttribute();
[Fixed] An abnormal occurrence in the game tick will cause a splash screen;
[Fixed] RenderTexture in the game tick will cause a splash screen;
[Fixed] Android: The text at the bottom of the single-line input box is incomplete;
[Fixed]Android: Exiting Runtime may cause the crash of sound system;
[Fixed] Android: Switching to the background or restarting may cause sound issue;
[Fixed] Android: The audio is played and closed quickly, which may make noise;
[Fixed] iOS: Audio stop() is unsuccessful and an error is reported;
[Fixed] nativeRender: The display objects cause continuous growth in memory under certain condition
[Optimization] Android: When an exception occurs or the exception line code is too long, it takes much longer time to display the error message;
[Optimization] Improve the processing of Bom header when reading files in string format;
[Optimization] Removed the stopRunning event of @onError;
Stay tuned for updates from the Egretia official channels below so that you can be involved in all the exciting things to come!
Egretia Telegram: https://t.me/Egretia
Egretia Twitter: https://twitter.com/Egretia_io
Egretia Website: https://egretia.io/