Some news from Embark

Patrick Söderlund
Jul 1, 2019 · 4 min read

Time for another update on what’s happening here at Embark.

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Part of the studio assembled at a recent game jam.
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Some new concepts for our first game.
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Our Chief Creative Officer Stefan hosting our very first playtest.
In this environment demo in UE4 we aimed to reach high visual fidelity on the small- to mid-scale. Read more about how the environment was created here.
As the animation system is physics-based, animations will adapt to physical attributes like size and mass, which results in the 100-ton robot getting a much heavier, more lumbering gait compared to the smaller robot.
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The Embark team on our first studio summer party in June.

Embark Studios

Embark Studios is a Stockholm-based games studio, on a…

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