Club Penguin Is My Lifeblood

It certainly takes some valuable qualities to succeed in video games. Gamers need to practice massive amounts of patience, concentration, and hand-eye coordination. That being said, there are certain games that I, personally, cannot handle. My video game career started at 7 years old when I would play Star Wars Pod Racers on my brother’s Dreamcast console. Every time, I would forget which screen was my character, and I would think that I was my brother. It was devastating when I would finally realize that my space ship was NOT winning, but rather trapped in a corner or driven off a cliff. Super Smash Bros was another game that did not bode well with me. It was stressful with several characters trying to kill mine. Often times, I would panic, scream, and throw my controller across the room. While most users are thoughtful and strategic in these high pressure games, I failed to employ any of those attributes.

The only game I ever excelled at was Club Penguin, a virtual world that contained a range of online activities. It was essentially the social networking site for kids 9–12. After school, I would log on and invite my friends over to my igloo, the best kind of party in the cyber penguin world. I learned to save up my coins to buy fashionable clothes for my penguin who was cleverly named Pickles345. I also pampered my pet puffle, Snuggles, and took him on several walks around the ice burg. One could argue that this game teaches valuable lessons in managing money, socializing with friends, and caring for animals. Though violent racing games were not for me, I suppose there is something out there for everyone!

In class, I tried playing Water Life: Quest to Nest. It was super simple and most likely meant for small children. I thought that it was an inventive way to teach kids about sea life, specifically how sea turtles lay their eggs. By showing kids the unique wonders of nature, it may impact their values regarding preservation of the environment as they grow older. Though I no longer play games, I think anyone can acknowledge the benefits of the lessons they teach.

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