Mojang, the Swedish video game developer studio owned by Microsoft, released Update Aquatic, the long awaited Minecraft update, two days ago — so we thought it would be nice if we follow up with an update of our own.
Our Minecraft plugin traveled a long, long way since our teaser contest in January and Minecraft SDK MVP demo at GDC in March.
We’ve been quiet about our plugin for the sandbox game played by 121 million gamers—and for a good reason.
We’ve been hard at work, developing our Java SDK — and the Minecraft framework that sits on top of it.
Any video game built with Java will be able to utilize our technology to take full advantage of ENJ-backed blockchain items, and security, monetization and innovative game mechanics possibilities enabled by our blockchain game development platform.
Minecraft SDK: Powering Blocky Worlds With Blockchain Technology
Enjin is home to over 20m gamers and 250,000 gaming communities, most of them being the merry bands of Minecraft players, from behemoths like Mineplex and Minecade to MMO-like giants like Dungeon Realms.
Our Minecraft e-Commerce plugin boasts over 5 million downloads and processes millions in USD per month in virtual goods sales.
Enjin is what powers tens of thousands of Minecraft servers. Our goal with the Enjin Minecraft SDK is to provide an elegant system for server operators to be able to itemize anything.
Server owners will be able to put a myriad of Minecraft gaming assets on the blockchain — everything from ranks and hats to animations and pets, enabling gamers to truly own their virtual goods, safely kept and viewable in their private Enjin Wallet.
All Enjin SDK functionalities can be operated from the console — everything from linking and unlinking wallets to checking your inventory and balances.
We’ll be providing a user interface for these functions as well, the end result being that gamers will be able to facilitate item transactions and see their Enjin Wallet inventory right inside of Minecraft.
We’ve built the console-command feature first for a good reason: to enable Minecraft server operators to create custom user interfaces, to match the UI style with their server’s branding, for example.
We’ll be publishing more updates and videos as the SDK development marches towards completion, and we really can’t wait to see what tens of thousands of servers do with our platform.
Stay tuned — join our Telegram group, follow us on EnjinTV, and join our Reddit community.