The metaverse: a latter-day Second Life, without legs?

One of the biggest concerns when discussing the metaverse, and particularly when those conversations are of a strategic nature, is whether it will be do-over of Second Life, the Sims or assorted immersive video games like Roblox or Fortnite?
With virtual environments such as video games, the character and the journey are vertical, restricted to gaming. It’s true that…