EPIC LEAGUE Interview: Younghoon Paek

Advisor

EPIC LEAGUE
EPIC LEAGUE
3 min readMar 24, 2022

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Younghoon Paek, Advisor

Younghoon Paek graduated from the Department of Resources Engineering at Seoul National University and joined Netmarble in 2003. He served as the head of Netmarble’s mobile business division and the CEO of Netmarble Japan. Younghoon is a ‘one club man’ who has only worked for Netmarble for 18 years and is one of the protagonists who opened the golden age of Netmarble mobile games with Netmarble founder Bang, Jun-hyuk. Younghoon was one of the key figures in charge of managing Netmarble as COO when it switched from PC to mobile in 2011. While serving as the CEO of Netmarble Japan, he made a significant contribution to the success of <Seven Knights>, <Lineage 2 Revolution> and <The Seven Deadly Sins> in the Japanese market.

Q. What is your role as Advisor at Epic League?

My role is to advise on issues related to the overall management activities of the EPIC LEAGUE organization, including HR, finance, and management, as well as project progress.

Q. What do you think is the role of P2E for gaming in the future?

So far, I think the essence and motivation of the game can be described with one word: ‘fun’. However, in P2E games, I think that ‘profit’ and ‘governance’ are added as motives for execution in addition to ‘fun’ from the perspective of game users. In other words, it is expected that more users will continue to play P2E games with the addition of users’ individual ‘profit’ and users’ participation in ‘governance’, which are much stronger motivators.

Q. Why did you decide to advise EPIC LEAGUE?

I myself was very interested in the role of games within the emerging blockchain-based ecosystem, and then I heard that a great team was working on a related project. And I joined because I had experience with hundreds of projects in the game field, and I wanted to contribute even a little bit to the projects of passionate members.

Q. What makes EPIC LEAGUE different from other projects that you’ve done in the past?

The nature of the EPIC LEAGUE project can be summed up in one sentence: “It is a new game ecosystem project created by a team of members who have had successful experiences by creating games on various platforms and genres.” There’s a lot more to say, but the EPIC LEAGUE project is just that. Blockchain-based games are still in their infancy and many games focus only on the ecosystem itself, so I think that the proportion of projects with poor quality is still very high. However, EPIC LEAGUE’s game project is expected to achieve outstanding results in the blockchain ecosystem based on the excellent graphic quality and the high degree of perfection of the game itself.

Q. How do you think the roadmap for EPIC LEAGUE will proceed?

First of all, I think it is important to provide a completely different level of experience to users by releasing a high-level P2E action RPG that has not been seen before, and to create a unique blockchain ecosystem by releasing additional games.

Younghoon said at the end of the interview. “Having known the key people of the team for quite some time, I am confident in their ability to accomplish what they set out to do,” he said.

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EPIC LEAGUE
EPIC LEAGUE

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