“Funslingers” Devblog #19 | How to Set-up Post-Processing in Unity

Hey Devs!
Post-Processing can be vital as one of the finishing touches of your game. It can be a great way to give your game a special sense of style or look to separate yourself from other games and truly feel unique.
Lucky for us, post-processing in Unity is really easy!
First thing you’ll need to do is install the Post Processing package from the Package Manager in Unity.

Next, we’re gonna make an empty gameobject in our Hierarchy and add the post process volume component.

From here, we are gonna set our Post-Processing Volume to Global and create a new Post Process Profile.

And just like that, we have access to all these cool effects!

But before we’ll be able to see any changes we need to add a Post-Process Layer to our Main Camera! We can do this by first creating a “Post Processing” Layer, and then add our Post Processing Volume to it.


Next, we’ll add the Post-Process Layer component to our Main Camera, and select our Post Processing Layer.


Now we’re ready to start adding effects!

Check out the next devblog where we are gonna use Post-Processing effects to make our game look like an old western film!