Everything Comes
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Everything Comes

DIGITAL ART

THE SHIFT

  1. Triadic philosophy assumes that the age of the automobile is ending along with the age of oil.

2. The end of oil and the eclipse of the automobile are essential to the creation of a just planet.

3. The Shift has so increased the speed of change that this very century will start to lead us past the current age.

4. The coming change will eliminate worldwide the massive gulf between wealth and poverty. This will become manifest as consciousness tilts toward it

5. Economic justice is the fruit of an embrace of tolerance, democracy, helpfulness and non-idolatry.

6. Triadic philosophy affirms prosperity as a reasonable ideal but rejects the binary distinction between socialism and capitalism.

7. The essence of socialism is the reasonable and rational regulation of free enterprise.

8. The essence of capitalism is the creation of wealth by means of useful products that expand markets and lower costs.

9. A triadic world will see socialism and capitalism in terms of the root triad of Reality Ethics and Aesthetics.

10. The fruit of a triadic world will be the iteration of new and transformed communities that are integral.

11. The aesthetic resolution of the relationship between socialism and capitalism will lead to a world where truth and beauty are ever more in evidence.

12. Computer technology will move more and more from the world of gadgets to the world of our global infrastructure.

13. The global infrastructure cannot be renewed. It needs to be evolved and reiterated as a sustainable model for the future.

14. The current weather emergencies are a sign mandating creation of communities beyond the present thinking of architects and designers.

15. Triadic world will embrace and foster cyber-communities built with the aid of advanced computer technology.

16. Among the current signs of a move beyond present building is the increasing capacity of the 3 D printer to create whole structures on the ground.

17. In time it is probable that the components of future cyber-communities can be mass produced.

18. The mass production of the surfaces and matrixes needed for future building will create enterprises dwarfing current automobile industries.

19. In the future, giant matrixes will support evolved surfaces to create the spaces we need for all elements of life.

20.Communities of 10,000 persons will be able to live comfortably in an integral environment no more than a mile from side to side.

21. By creating communities of 10,000 that are compact we will at the same time create viable local economies.

22. The current housing business serves the objectives of an automobile-oil economy where you need to drive everywhere.

23. Triadic world assumes the collapse of sprawl from the weight of its own costliness and growing impracticality.

24. Triadic philosophy sees the profit motive as a foundational premise of all activity.

25. The profit motive is frustrated by its move to greed which is the quest for immediate gratification at the price of long-term well being.

26. A global society where everyone is fulfilled is coming into being with the spread of democracy and the growing wisdom of nonviolent change.

27. The automobile will survive in some form but it will no longer determine how we live.

28.The automobile will no longer dictate the design of the entire society.

29.We will gradually see that a city is nothing if it is not a living community that integrates all of life within its borders.

30. Cyber means the capacity to create cities anywhere.

31. A city needs at minimum a population of reasonable size and sufficient compactness to enable easy access to all of its points.

32. Cities created on the model of triadic world can exist anywhere.

33. The magic of cyber-cities is their inclusion of all the amenities needed for a full life within walking distance.

34. It is odd that we have super-computers lavishing time on chess when what we most need is a super-computer to apply values of tolerance, democracy and helpfulness to the creation of a better planet.

35. Our infrastructure was built for an economy that is vanishing before our eyes.

36. Our population is either too dense or not dense enough.

37. In the future most of the features of a customized space could be available anywhere.

38. One should be able to have one’s own room AKA space.

39. Costs of building individual homes and even residential buildings of any size would be reduced by building large, shared communities.

40. Going green by merely retrofitting existing buildings is at best a half-way measure.

41. Future construction should create along stadium lines structures that can easily withstand extreme weather.

42. No building used by people for any purpose should be floodable.

43. Smog is omnipresent in some urban areas and is an unacceptable desecration of a free resource for all people — breathable air.

44. Science will likely find effecive ways to reduce carbon in the atmosphere. Not to do so and to continue our prodigal production of carbon is a crime against humankind.

45. Triadic Philosophy believes that some things are evil and must be named as such.

46. Most evils exist under the heading of conscious acts that are harmful.

47. Harm (evil) should be measured according to its effects and those who inflict it called to account.

48. Triadic Philosophy affirms the equal rights of every person on the planet.

49. No small aspect of building cyber-communities is to give choice to those who reject today’s stratified living patterns.

50. Building a cyber-community for 10,000 persons is no more challenging than creating a stadium that can seat 50,000.

51. The new pattern of shopping envisioned for cyber-communities creates expert-staffed, walk-to kiosks where purchases can be make for home delivery.

52. Kiosks in cyber-communities could be category-based, putting up on a large screen the best and most economical choices from around the world.

53.In America I see the interstate system as a boon to the growth of cyber-communities in the areas least vulnerable to extreme weather of all sorts.

54. The expense of living in a cyber-community would be vastly less than the expense of owning cars and paying mortgage, upkeep and maintenance for a house.

55. Schools in cyber-communities could be small nodes built around all subjects of interest.

56. The driving energy behind education should be curiosity.

57. The driving energy behind achievement should be individually determined benchmarks.

58. Interest, not age, should be the major factor in the choice of one’s studies.

59. Car-free. compact cyber-communities provide the opportunity to revive old practices that work.

60. A child in a cyber-community would have a chance to see close up models for all manner of careers.

61. Apprenticeship will become a more and more common mode of completing an “education”.

62. Education will be age-free. People of all ages will pursue things as they wish according to curiosity.

63. Most features of a cyber-community will be subscription and advertising-based.

64. Subscription and ad-supported services are ideal for a cyber-community of 10,000 where feedback is immediate and the best things rise to the top.

65. A walkable community in which living spaces are mingled with services and social gathering places would revive what we have missed during the era of sprawl — face to face affirmation in public areas.

62.Unions will survive in some form. The right to a fair wage and sustenance when needed is universal under the banners of democracy and helpfulness.

63.Triadic Philosophy understands science to be a finite activity that is never able to claim that its conclusions are infalible.

64. Tolerance, democracy, helpfulness and non-idolatry are the pre-requisite of responsible living.

65. Science minus ethics is prey to competition, corruption and greed.

66. Triadic Philosophy regards its premises as universal, calling all sectors of the world to the same understanding.

67. Evaluating anything at all in terms of democracy, tolerance, helpfulness and non-idolatry enables us to get a truthful fix on a sign, idea or word.

68. It is only when we begin to think past fossil fuels that we well start to truly change the world.

69. The key to world change is to combine the need for adequate density with the need for communities that are integral and car free.

70. Triadic World is made up of democratic and locally-administered cyber-communities that prosper due to a shared infrastructure.

71. The proliferation of new and renewed professions and skills is axiomatic, a guaranteed result of recalibrating the way we build our communities.

72. Immigration and refugee are two words Triadic World will not know.

73. War is like the complete crash of a computer — to be avoided at all costs.

74. Negotiation to avoid war must assiduously avoid either-or thinking. The binary route is the reason for the crisis.

75. The most valuable participant in any conflict negotiation is one who can propose a third way.

76. In divorces, the values of Triadic Philosophy should apply, encouraging resolutions that minimize conflict, characterization and recrimination.

77. A good argument for contraceptives is the harm done to children born into homes that seemed destined to fall apart.

78. Triadic World creates an environment where it is easier to transit relationships from one stage to another.

79. The prevalent practice of daily universal forgiveness is the best means by which one can gain the inner freedom needed to control one’s life.

80.Populations of cyber communities should be mixed and dense enough to afford work for all.

81. Clusters of walkable cyber communities can be created from sprawl regions that have become unsustainable.

82. The creation of cyber-communities should herald the retreat of exposed low-land building to safer sites.

83. The massive imbalance in population of various states and regions can be normalized by the migrations attending the growth of cyber-communities.

84. Public space as now conceived will change in two ways. It will become more consciously social. And it will facilitate shared use of the same spaces.

85. Cyber communities will be 24/7 and public spaces should typically be slated for multiple use and staggered occupancy.

87. Flexibility of use will be facilitated by the omnipresence of public large screen Internet operated by skilled persons to provide for particular needs.

88. Combined with advanced use of Internet access should be commercial ventures emphasizing personal and individualized services and products.

89. There is no reason why a kiosk model as proposed for cyber-communities cannot turn any viable business into a universally available franchise.

90.Available options within a cyber-community vastly outnumber those of sprawl establishments.

91. Ideally cyber-communities should be built near interstate exits.

92. Cars and other vehicles should be relegated to the exterior of the community.

93. Communities should have no more than four levels and no stairs. Walkways should be gently graded.

94. One should be able to get anywhere in a fifteen-minute walk.

95. There should be transport for those who need assistance in carriage-like vehicles that can be pushed.

96. Bikes in cyber-communities should be completely separated from pedestrian walkways.

97. Deliveries to cyber-communities involve three stages. Transport to the community, transport into the community and delivery to the intended space.

98. A community will typically be raised to afford an area beneath for all functions related to powering, recycling and delivery to spaces.

99. Items for delivery will be lifted to the proper level at the point of delivery.

100. Triadic World is not yet. It is merely a thought-starter to prepare us for a world where oil and the automobile will no longer be the tail that wags the dog.

101. The social functions of current retail establishments will be taken over by the public ambience of a walkable cyber-community with its plethora of squares and kiosks.

102. The actual retail operations will be transacted via kiosks where the “merchandise” is simply seen on a large screen and selected for home delivery from any place in the world.

103. There can be little sense of the future until the mounting effects of climate change force us move beyond oil and automobiles.

104. When statements are made about the future they are all modified by the reality of climate change and how we will react to it as it becomes more disastrous.

105. While a more or less mindless attack on climate change proceeds, the keepers of oil and automobiles are dead serious about holding on to their profitible prerogatives.

106. When the attackers of Obama deny that racism is a motive, they do not admit the real reason for their hate — at bottom Obama is a climate change believer.

107. Now we have web sites. Tomorrow we will have smart sites we can live in.

108. A subscription society. We will subscribe to sites that are all-purpose, focused communities on the ground.

109.The new Yankee Stadium cost 1.5 billion. When you divide this by 10,000 you get 150,000. A cyber-community might be comparable in cost. That is the amount that would need to be generated over time to pay for it.

110. Poverty is an entirely optional social condition. It is not necessary. It is ended as respect is shown to all.

111. Odd to suggest that respect is a more accurate measure of social stratification than more complex “causes”. Predicating social change on awareness of truth and changes in attitude is probably more than the current expertise business can deal with.

112. There are two societies. There is the society that is fit into the designs and structures created to achieve stratification and inequality, for the benefit of entrenched economies. And there is the volkerwanderung society, largely marginal, young, old, straitened, disaffected, waiting. The numbers of the latter increase as the stratified society becomes more noxious.

113. Much TV is the embarrassed reflection of the stratified society and its devices for gaining approbation and assent. Its reliance on simplistic conflict is a sure sign of its anchorage in fantasy. It is a fantasy social construction that produces nausea in those who are escaping its superficial hold.

114. Temptation to do harm recedes in a cyber-community. There are few to no goods to steal. There is prodigal public space that is respectful of its users. And cyber-communities can regulate whether they will allow guns and other instruments that can amplify harm.

115.Cyber-community reshuffles the deck. It unites people because you need all elements to create a working body. Today’s stratified society fails miserably in that department. Cyber-community makes proximity normative and convenience a fact. At the same time it recognizes and hallows our growing global reach.

116.A modular world. A modular life.

117.Surfaces are thinner, smarter. Flexible. They can do anything you can do on a computer. Generate energy. Block all external sound. Bring up anything that has ever been archived. Play anything there is to play. All media are welcome. Editing is assumed.

118.Building these sites — these modular cyber-communities — is vastly more profitable than selling cars. Who needs a car when pneumatic pods will carom you around the cyber-communities in the area?

119.Kiosk culture becomes normative. Kiosk venues are scattered through cyber-communities. Cyber-enabled kiosks cover every product. Kiosks are gathering-areas. They have professional staffing. There are a thousand possible kiosks. Perfumes. Baseball. Philosophy. Cookies. Comedy. Day Jobs. On and on. They survive on popularity and morph without having to rebuild them. Public space is shareable. Spaces are usable 24/7.

120.Cars still exist in some form. They are found outside the communities. Local evolved buses work better and are free. Today’s advertisers pay for all local public transport. Starbucks Shuttles. Citi Bank Expresses. Wal-Mart Kiosk Wagons.

121.Working at home is one option. Working in evolved internet cafes is another. Or going to the local iteration of a business, scaled down for the ten or twenty folk who live in this community. Businesses and services move to integral cyber-communities.

122.Signs: Stadia.. Pueblo spaces. Weather proof. Wind resistant. Rain collecting. Garbage recycling. Cost-efficient.

123.The replacement of dictatorships is a doable thing. To think otherwise is to defy history. What is no longer doable is the overthrow of dictatorships by violence. Simple non-cooperation and Falstaffian rejection is the proper approach globally to all forms of governmental failure.

124.A population of 10K can afford what single-home dwellers cannot. The money you once spent on home improvement multiplied by 10K will buy you more security, safety and variety than you ever dreamed possible.

125.Libertarian ideas can have more traction in cyber-communities than they do in sprawl society. This is because as such communities develop, they can assume their own character at the grass roots, determining what they will and will not do. At the same time, the application of Triadic Values is a brake on degenerate forms of libertarianism. When tolerance suffers, helpfulness is hampered and democracy is denied, freedom is frustrated. When idolatry flourishes, societies atrophy.

126.Costs of cyber-communities will drop as radically as costs of computers did, by the simple growth of mass production of their components. Economies in cyber communities need not suffer aesthetically. Flexible space. Shared space. Construction standards enabling mass production of smart components of all building. All these things enable quality to flourish as a quid pro quo of saving.

127.Walk everywhere. Public squares with seating never more than 200–400 feet away. Graded walkways wide enough for a good pedestrian flow. Health is enhanced by the probability that everyone will walk.

128.Super-safe. Super-secure. Evolution of every good form. Elimination of one-function people traps. The separate dwelling, the high-rise that is like a prison. Each Cyber Community can be the product of a designer’s imagination, provided she is working with standard elements enabling massive cost efficiency. Human scale Lego.

129.Think four levels max. Graded walkways. Mixture of living space, work space, play space, public space. Think squares with kiosks and eating places, tables and chairs. Think future mingled with deep past. Think a face to face world morphing out of sprawl.

130.Everything most cities contain can exist at scale in cyber-communities.

131.Generate energy walking. Create resilient surfaces which generate energy with each footfall. Turn everything moved by human beings to energy creation.

132.Think integral. Integral means that everything necessary to living is near at hand. The car created the possibility. The actuality will be when we can walk to what we need.

133.Think kiosk education. Children and adults alike following their interests at 100 focal points within the community. Create a new class of academic professionals. Staffing these kiosks, using cyberspace as a classroom and providing personal motivation to the interested.

134.When global is local and diversity rules the economy flourishes.

135.This is a pearl of great price. A place one can live and work and safely let kids walk to school.

136.Eyes on the street. Eyes on the walkways.

137.Convenience and comfort can only happen when burdens are shared and skills are present to serve the whole community.

138.Food? Grow it outside the community. A community takes up a square mile. More public meals in year-round squares. Eating fruits and vegetables prepared nearby in season. Turn sprawl back to pasture.

139.Privacy is having a space that is precisely and clearly your own. In cyber communities everyone should and perhaps will have their own room. Indeed many will choose to limit their expense to payment for one room precisely because life in public is both enjoyable and highly practical. It includes places to sit, to write, to commune with others, an educational environment which is welcoming to all who are willing to learn and abide by the rules of the house, whatever they are, and ample space for recreation and the imbibing of culture.

140.Living arrangements in cyber-communities are whatever makes sense. They could be clusters of ten small spaces for persons who want to share expenses. They could be two or three rooms for couples or small families who want more than their own rooms. The structure of cyber communities enables this incredible flexibility while ensuring an equally incredible opportunity for ecological construction.

141.Imagine that it is possible to recycle everything that is produced and disposed of within a square mile. What is needed? Ideally there would be a single structure that would serve any and every space in the community. This would involve an in-channel and an out channel. Each channel would need to accommodate everything in a sufficiently fluid form to enable easy transport within an area at most a few inches wide. The only way this is likely to work is by bringing today’s dump to the community in the form of compactors (processors) every few-hundred feet. These would silently turn solids to liquid and feed into the out channel of the matrix. In terms of everything else, power, water, input from the matrix would be fed to the spaces so that life could be led with a minimum of actual intrusion. Bathrooms and kitchens would have their own compactors feeding waste into the out channel. All maintenance of this would be done by skilled technicians in the community. The creation of the matrix itself would be the result of connecting standardized elements in any pattern deemed desirable.

142.You may be wondering if this notion is not beyond the interest of a society that seems attuned to the couch and the fast food regimen of obesity. I think there are enough warning signs out there to create considerable interest in communities where walking is a pleasure and where the lure of the couch is offset by interest in the vibrancy of life in neighborhoods made vital by the presence of kiosks, squares and education nodes.

143.Christopher Alexander said: “Cars give people wonderful freedom and increase their opportunities. But they also destroy the environment, to an extent so drastic that they kill all social life.’

144.Alexander’s solution: “Break the urban area down into local transport areas each one between 1 and 2 miles across, surrounded by a ring road. Within the local transport area, build minor local roads and paths for internal movements on foot, by bike, on horseback and in local vehicles; build major roads which make it easy for cars and trucks to get to and from ring roads but place them to make internal local trips slow and inconvenient.”

145.Alexander prefigures the cyber-community. It will not be as quaint as what Alexander suggests. But it will observe the need for a size that enables one to walk within an environment that is safe and hospitable.

146.Life could have been designed so that most transportation was on foot. People began to flock to New York. It should have been a sign.

147.In a cyber-community, all the elements of life would be within walking distance. Density would enable vibrant local economies to flourish. Car-free Capri has thrived for millennia. We will create new iterations of the very best of car-free communities on earth.

148.Car-dependent commuters will become a dying breed. Neither their cars nor their houses will be affordable. The children of the suburbs went mad, singing grab your mother’s keys we’re leaving. (Arcade Fire). The craving for action and excitement morphed into mad efforts to camp out in Times Square and yell their way into some semblance of post sprawl nirvana.

149.New communities will replace sprawl, enabling residence, work and-service in square-mile units. Compact communities of up to 10,000 will exist adjacent to farming areas.

150.There was perhaps no example of architectural depravity more clear and transparent than the bilious design and execution of the BIG HOUSE. The home with umpteen bedrooms and all manner of ancillary chambers — a cross between gingerbread and drab cardboard with ornamentation that would induce retching if it was not so pervasive and therefore passively accepted. When we put tons of these together, we ended up with serial cemeteries for the living.

151.Our car metro sprawl world hampered face to face democracy. It lacked the variety a vibrant economy depends upon. It was built as an escape from the diversity we needed. It required a car for every independent adult.

152.The town hall should be no more than a ten minute walk from anywhere.

153.Cyber-communitiess will have spaces mass-produced by the folk who used to make cars. Space components are attached to a matrix that serves the whole. These spaces contain living, working, learning and recreating. They provide for the life of the whole community. Public spaces are shared. Instead of spending money we don’t have on sprawl and high rises, we create new cyber cities with enough going on to make life interesting wherever one is.

154.Everything that suggests health and vitality, not to mention safety and security, favors the active. The half hour walk is the new apple a day. The workout is the new opportunity for a time of meditative renewal. It is balance that we need. It suggests forward motion.

155.An eco matrix could handle everything that moves — waste, power, energy, clean water — for a population of 10,000. The matrix would enable the creation of an infinite variety of spaces within it.

156.Scale is critical. The expense of creating new surfaces that are soundproof and hyper-thin, the walls ceilings and floors of the future, is too great to be individually created. When the scale is large enough, we can have these advances for a whole community. A connected, matrix-based, integral frame gives all who live and work and recreate within it amenities that would be impossible to own individually.

157.Globally the move is away from cars period. Trucks evolve into vehicles that connect car free areas and make home delivery a default. Car-free cyber-communities should be created here and there according to pattern language ideas fused with high tech means.

158.Security in cyber-communities is enhanced by making open spaces easily visible.

159.We generate the substantial energy we need by walking. Nano turbines are inserted between layers that constitute the surfaces of the future. Activated by footfalls, multiplying the effect of a single step. Our rights of way are reclaimed. We know how to energize our communities at the literal grass roots.

160.A globally-reproducible pattern. Affordable because sustainable.

161.Franchises are omnipresent, scaled to their communities. Kiosks every 300 feet or so. Squares with eateries and schmoozing places. In a kiosk, you find an expert (teacher, coach). There’s a big screen. Education is rampant, curiosity-based. Successful patterns replicate. You watch big brother, not the other way around. We show best of the best. Quality increases exponentially.

162.When local is really local and face to face, trust starts returning. Life gets more interesting. Community grows.

163.What ends when communities are rebuilt and car-free? Nothing. Cars remain, but in a subordinate capacity. The car economy is being replaced by the cyber-community economy. Manufacturing = all the elements needed to create all the spaces of the future.

164.Instead of houses spaces. Instead of fixed structures, surfaces used flexibly. Today a room, tomorrow two rooms. A Mandelbrot elaboration of triadic surfaces connected Lego-like to skeletal matrixes.

165. 10,000 people. Enough for a vibrant local economy. Within an easy walk of everything. Stadiums hold 50,000. 10,000 on four levels. Graded. Stair-free. Piece of cake.

166.Room for public spaces. A profusion of institutions built to scale. Campus-like.

167.Density. Diversity. Vibrancy.

168.Buses paid for by sponsors? Owned and operated by businesses. Rides. Like amusement parks. Starbux Trane. CitiBank Wolverine. Who says no traffic cannot be exciting? Rides are free. Ad supported.

169.The Web had two models for income. Ads and subscriptions. For services rendered. In #cybercommunities the economy operates the same way Advertising pays for services we really need. We can subscribe to communities and services..

170.We should zone for #cybercommunities. Where we no longer drive to get anywhere.

171.The need to marginalize the car is the truth that has been under our noses for at least fifty years.

172.We need community-wide eco options. Shared solar. Shared waste processing. Shared recycling. We need to stop trying to retrofit everything. It is too expensive. We can get a better bang for the buck. Communal solar and wind to lick the energy problem. Make wind integral to community design. Some communities should have wind=breaks made of monster silo turbines. Let it blow.

173.Iteration. Emergence. A new notion of living, Cyber Age Community.

174. A review of accidents, weather emergencies, fire and flood would find the biggest threat to national security is living as we do. Here we are, lavishing money on a crumbling, obsolete infrastructure.

175.Cyber-communities can be built to withstand mega storms. Making them car-free and walkable enhances safety, re-densification and integral zoning.

176.Future history: Early on, we studied residents of Capri and other car free spots. Cars were not good for us. Forget emissions. They killed community. They separated human beings. They glutted what once were public rights of way. Now Capri can be anywhere.

177.We can have our own veggie gardens. But just a few hundred feet away from cyber-sommunities there will be serious farming.

178.Reimagining: Children walk free now. Teachers are guides and mentors. Walk to the Math Kiosk. There find the best instruction in the world on a large screen. A hospitable math coach is there for all comers. Learning centers exist for all ages. All interests are covered. Students work at their own pace. Problem folk have places they can walk to and find help. Curiosity leads education. Achievement is determined by meeting benchmarks gradually. Success is a satisfactory exchange between teachers and the curious.

179.In a car-free urban environment, security is ensured by the rules of the community. Some communities simply outlaw guns. Bullying gets immediate remedial intervention.

180.Looking Back. Back then we lived in a Titanic world. The gated community was the peak of achievement. Violent wind and rain finally broke through with the message of cyber-communities.

181. Have done with all that we have made. With cars. With lethal armaments. With factory schools and high rise atomization. With endless concrete barriers. With mayhem. Bullying. And violence. Regain our senses. Create from ground up.

182.The actual risk of continued reliance on cars and oil was oil is wars, death to oceans, tragic vehicular deaths and injuries worldwide. These deaths will be the fifth leading cause of all dying in 2020. Most victims are invisible, poor, ignored. They never showed up in seductive car ads.

183.Preaching sanity merely prepares thge way. Building the first cyber-community is what it will take to change things.

184.President Obama set up the first manufacturing-think-and-do-tanks. New manufacturing ideas emerged. The larger cyber-economy is being born.

185.At Lincoln Center in Manhattan in the early 2000s there was a big communal outdoor screen. People who could never afford a seat at the Met watch seraphic Opera at their leisure outside. This was a prefiguring of the education of the future, free and curiosity-based.

186.Out of experiment and thinking outside the box the future rises.

187.The ordinary logic of things. The need of all for their own space. The lure of decent public spaces. The lure communities dense enough to be lively. The practicality of moving surfaces. Mega-seesaw people power.

188.Entrepreneurs will one day move their minds to the external environment, applying the same energy they once gave to gadgets.

189.Bring on the contests! Invention contests. Artistic contests. New design contests. Open to anyone. A five-year-old can outpace a PhD.

190.We have a genuinely new frontier. We can repossess the land that lies between the rising oceans and make new settlements as we speak. We can take a moribund square mile of wasteland and convert it into a magnet for everyone within 100 miles.

191.We can reinvigorate now-pitiful main streets. Interstate maps can be redrawn as cyber-communities become the new normal.

192.Move inland. Leave beaches to oceans. Sandy’s successors will turn the tide.

193.Go West from East. Go East from West. Reinhabit the nation. Re-become America.

194.In 2012 a 3D printer could build a house in 20 hours. This is just the start. Now we can create whole communities with as many spaces as we like.

195.Car-free human communities can do all recycling and produce all or almost all energy on-site. There are no cars within the interior. The levels are reached by spiral. gently-graded walkways. The exterior is made up largely of residential spaces which are modular. Settlements are connected by state-of the art public transport.

196.Steps have aesthetic appeal but they are both unnecessary and un-needed. Cyber-communities can be stair free.

197.Centers of cyber communities can include gardens, larger institutions like worship centers, recreation facilities, theaters. Once simple rules are adhered to, communities can become in all directions.

198.The rules of Triadic World in a nutshell: Car free communities. Walkable communities. Integral communities. Sustainable, ecologically self-sufficient communities. Communities manifesting tolerance, democracy, helpfulness and non-idolatry.

199.Cyber-communities accommodate enough solar panels and turbines so that every scintilla of sun and wind is captured. Community recycling is silent and automated.

200.Ocean liners and malls and stadiums have these things in common. They have no cars. They can hold a large number of people. They are intensely social but where they do have living space they are quite private. They have generally around four levels they are generally privately owned and run.

201. Evil is anything that does harm. Deliverance from evil is deliverance from harm. Hypocrisy is the social system that ignores these facts.

202. Privacy is having a space that is precisely and clearly your own. In cyber communities everyone should and perhaps will have their own room. Indeed many will choose to limit their expense to payment for one room precisely because life in public is both enjoyable and highly practical. It includes places to sit, to write, to commune with others, an educational environment which is welcoming to all who are willing to learn and abide by the rules of the house, whatever they are, and ample space for recreation and the imbibing of culture.

203 There is only one context for planning around the world. The creation of #cybercommunities that are car free with enough density to enable viable local economies and replacement of the auto industry by industries for creating high-tech surfaces and matrixes for the world we should be creating.

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Contact the author at steverose at gmail com

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