10.12 Video Storyboard, Stills

After we came up with the scenarios on Monday, I took still photographs to create a storyboard of what they might look like in a video. Using this to guide us when we make our final video could help us choose camera angles that make the most sense for the editing we’d like to do.

At our work session, Vikas and I worked on bringing 3D files into AfterEffects and then editing them into some of the stills to emulate 3D holograms. This exercise helped us understand what is possible (and what isn’t, or what isn’t feasible in the time we’ll have) with AfterEffects as well as what methods we’ll need to use in editing the final video.

Prototyping AR (in the form of holograms and auras) in AfterEffects using the glow effect, masks, rotobrushing, and importing 3D objects through Cinema 4D

After trying a lot of different filetypes and free plugins, we eventually found that the easiest way to bring in 3D models complete with their materials was to use .3ds files. They import smoothly into Cinema 4D Lite, which links to AE. One frustration we’re having, though, is that you can’t animate the linked object in AfterEffects. It looks like we’ll have to do all the keyframing in C4D, which I’m not nearly as comfortable in as I am in AE. Also, as far as I can tell, the position and orientation in which the 3D object shows up in AE is entirely dependent on its position, scale, and orientation within C4D’s viewport, which is a little scary: in case you accidentally change any of those parameters within the viewport, you need to change it back yourself (no command-Z for that). It’s also possible that I’m mistaken about all of this but this is what I’ve experienced so far in my experiments with AE and C4D–it’s my first time working with any type of 3D model.

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