A Beast So Tame
‘Werewolves Within’ just doesn’t amount to much
Something about Werewolves Within doesn’t sit right with me. It’s a horror-comedy, which often means that people and even dogs die and you’re not asked to care much, but even so, this is a glib and breezy affair. We may find ourselves asking why we care if the characters live, either. The script, by memoirist Mishna Wolff, based on a video game, hands the actors lumpy mouthfuls of dialogue that they mostly turn into sentences that sound like real people might say them.
The cast is likable and game; the lead, Sam Richardson, is a large and huggable bundle of neuroses and kindnesses. But most of the rest of the characters are annoying, stereotypes, or both. Wolff and director Josh Ruben betray a snide contempt for flyover country, although a well-to-do gay couple also take some abuse (more for being rich than for being gay; I suppose we must be thankful for small favors). After a longer-than-necessary set-up, Werewolves Within settles into a one-location whodunit, in which evidence mounts that a large animal is savaging men, dogs, and generators in the tiny mountain town of Beaverfield.
There’s already drama in the town over a guy who wants to run a pipeline through the area, waving big paychecks. Some refuse the money; some can’t afford to. The script largely separates anti-pipeliners and pro-pipeliners into elites and Trumpsters. Werewolves Within keeps flirting with the notion of a divided-America metaphor in the whodunit mode; Knives Out did it a lot better, or at least was more enjoyable. Rian Johnson believed in his characters more purely than I think Ruben and Wolff do, and Johnson’s cast was having a ball with the things they got to say and do. This cast seems to be working against the script. Not to mention that big, gaping traumas both emotional and physical seem far too easily gotten over (lose a husband, lose a hand, keep on truckin’). And if I never again see the gag where someone talks in the middle of the road, oblivious to the large vehicle that’s about to flatten them, I’ll feel no pain.
The plot runs over with red herrings; we figure pretty much anybody could be the culprit. When one of the more annoying and inconsistent characters comes forward and seems to admit to everything, and another character snarks that it would be a disappointment if this person turned out to be the werewolf — well, that also applies to the actual culprit. About halfway through I felt the familiar chill in my belly telling me that I didn’t honestly care who the werewolf was and that I was wasting my time. The tone is just too offensively light; it plays like the pilot of a CW show that only lasts one season. Towards the finish, people keep lurching forward and seeming to reveal themselves. It’s all amiably meaningless.
There are any number of ways Werewolves Within could’ve been about something, could’ve worked its paranoia into a statement on mistrustful America. But it’s too hip for that, too ready to score points off of ignorant small-towners who just want to open a craft shop (okay) but are willing to murder for it (wait, what?). Maybe it shouldn’t have bothered with its shallow stabs at relevance — the little attempts at commentary (rural types love their guns and beer) make it always seem on the verge of satire.
Character work at the script level might’ve helped. Michaela Watkins is a force of nature, and it’s sad to watch her playing yet another braying yahoo. Milana Vayntrub might emerge with some new fans, even though the movie betrays her. Sam Richardson comes off best — unsurprising, as he’s one of the producers — but he deserves better, too. One minute his character is bleeding badly from a gut wound; not much later, he’s flinging heavy axes at a nemesis. It’d be cool if even horror-comedies about werewolves could at least acknowledge reality, how things like bodies and blood and grief work.