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        <title><![CDATA[Stories by Skyborne Legacy on Medium]]></title>
        <description><![CDATA[Stories by Skyborne Legacy on Medium]]></description>
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            <title>Stories by Skyborne Legacy on Medium</title>
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            <title><![CDATA[Skyborne Legacy | Captain’s Log | Thanksgiving Updates]]></title>
            <link>https://medium.com/@SkyborneLegacy/skyborne-legacy-captains-log-thanksgiving-updates-74360bcc61bd?source=rss-f7203e6a9c5------2</link>
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            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Fri, 24 Nov 2023 00:09:37 GMT</pubDate>
            <atom:updated>2023-11-24T00:09:37.994Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/960/0*XbukrHZPndPC8Nti.gif" /></figure><p>We want to take a moment to express our sincere gratitude for your unwavering support and enthusiasm. Your belief in our vision has been the driving force behind our team’s dedication, and we’re genuinely thankful for your patience and understanding as we navigate the exciting yet challenging journey of game development.</p><p>Since Reveal Day, we’ve been working diligently behind the scenes to deliver an exceptional gaming experience for all of you. While our recent silence may have raised some concerns, rest assured that every moment has been devoted to refining and polishing our games.</p><p><strong>Skyborne Genesis Pre-Release</strong></p><p>We aimed to release this quickly and follow up on the Immortals reveal. We didn’t believe in minting and unveiling game NFTs without a clear purpose; however, this decision came with certain technical challenges. In order to maintain adequate support, make improvements, and integrate valuable feedback, we needed to address some technical debts that were obstructing our progress. The teams have been working on this since resolving the launch hiccups. Their estimates suggest completion in early December, making it easier for the product team to update the game.</p><p><strong>Team Updates</strong></p><p>During this period, we’ve undergone some team changes, which, while promising, have necessitated some onboarding and adjustment time. Vikki, who played a crucial role in launching Genesis, is now leading Phoenix Flight to replicate her success. Benny, an experienced Product Manager who has connected well with the community and web3 games, will now lead Genesis (and assist with PF as well). You’re in capable hands with Benny. These developments signify growth for our team and the addition of valuable talent to both games. It’s worth noting that this transition has slightly slowed our progress over the past month, but it’s crucial for addressing technical challenges in Genesis.</p><p><strong>Community Questions on Immortals</strong></p><p>There have been inquiries from the community regarding the role of Immortals in our ecosystem. As we’ve previously communicated, Genesis is their story. These were heroes who achieved remarkable feats during a time of dire need for Wyvernia. Their essence resides in the Arcane Weave of Wyvernia, awaiting a possible return. While their primary focus is on quests and rewards within Genesis, it doesn’t rule out the possibility of their return, especially for the most significant characters. While the PF team is currently working on core gameplay functionality, they do have plans to offer special benefits to Immortal holders, both cosmetically and functionally. However, these plans are down the road, as they depend on a fully functional game and may change with time. We appreciate your patience as we prepare for exciting developments in Genesis.</p><p>Thank you once again for your unwavering support. Your belief in our vision drives our passion, and we remain committed to delivering games that will surpass your expectations.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/0*Fur1ix6TWXZnGqKm.png" /></figure><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=74360bcc61bd" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Skyborne Genesis Prologue is now Live!]]></title>
            <link>https://medium.com/@SkyborneLegacy/skyborne-genesis-prologue-is-now-live-72f447f974c9?source=rss-f7203e6a9c5------2</link>
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            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Wed, 04 Oct 2023 19:00:50 GMT</pubDate>
            <atom:updated>2023-10-04T19:34:54.482Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/900/1*x53BGw5YAi3nzuDUSQF3Yw.png" /></figure><p>It is the moment you have all been waiting for, the first step into the realm of Skyborne! Skyborne Genesis goes live with its prologue which is available to all Nexian Gem holders.</p><p>The prologue will give every gamer who engages a head start and a chance to earn items that will only be available during Genesis’ prologue season.</p><p><strong>Why Genesis?</strong></p><p><strong>Skyborne Genesis</strong> is a build-your-own founder pack that allows users to engage with the story and lore of Wyvernia. Players can send their Genesis Immortals on quests to earn items that can be used within Genesis to complete quests that have more valuable rewards. Additionally, players can strive to earn prologue-exclusive chests that can contain items to be used in Skyborne Phoenix Flight, the much-anticipated mobile game.</p><p><strong>What to expect?</strong></p><p><strong>Skyborne Genesis Prologue</strong> is an early-access build and does not contain the extended lore, story, rewards, and quests design loop that will come with the release of Season 1. It does however provide rewards that will not be obtained in forthcoming seasons and offers an early start on gaining resources to be used in quests with higher-value rewards.</p><p><strong>How to play?</strong></p><p>Visit: <a href="https://game.skybornegenesis.com/play">https://game.skybornegenesis.com/play</a></p><p>Connect Wallet — This process checks the NFTs within the wallet for use.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*1I0CrzGaBSyemT-o_tR5dQ.png" /></figure><p>After Connecting the wallet, press the Play Game button.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*PO1TdLcIhHUgxYAjoROf0Q.png" /></figure><p>Once inside the game, you will have to move your Immortal Heroes into the game itself. Click the top right button “Account”. This will bring you to the inventory and Immortal collection screen.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*7je1mPx6JBy6cG8ToCIipg.png" /></figure><p>To activate the heroes, press the icons in the top right corner of each immortal to select them for use. You can see in the picture above the first 2 heroes are selected. After choosing the heroes for questing, press the “Activate” button. This will trigger a ONE-TIME wallet transaction to move the Immortals from the wallet to the game interface.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*grN7Km8L3L2KWWvh3BKw2Q.png" /></figure><p>Once the Immortals are in the “Active Heroes” tab they are ready for questing. When you are ready press the “Play Game” button. Once you have the map in front of you, choose the only available region for questing, Elysia. Choose one of the questing points within Elysia to begin collecting resources and other rewards.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*4C1WV5EiaX3BbxgUAk9rJw.png" /></figure><p>Choose a quest and send your Immortals on their adventure. Matching traits will increase your chances of earning more and exclusive rewards.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*zKgFiZnYK0WeNH374Q3jSg.png" /></figure><p>Here’s a quick tip! Look for quests that have zero Start Quest Costs to maximize your early resource gathering. Make sure to scroll the available quests in each region to find these free quests.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*UHZDoCBBZSVQkeXIi5kLIQ.png" /></figure><p>Track all your quest progression by clicking “Quests” from the map overview.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*-XPD03MD0pdzyocL5DoljA.png" /></figure><p>From this tab, you are able to track all In-Progress quests as well as the completed ones.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*GsZOV5vNXxhCPWpe0b-oFA.png" /></figure><p>Claim your rewards and you are now ready to continue questing in the Prologue of Skyborne Genesis!</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*iCv1MEaT7Ig31v8GmycXJQ.png" /></figure><p>Join us on this thrilling journey and be a part of the next chapter in the Skyborne saga! 🌟🚀 <a href="https://twitter.com/SkyborneLegacy">https://twitter.com/SkyborneLegacy</a></p><p>Also, you can find all the information readily available for Skyborne Genesis in one location here <a href="https://info.skybornegenesis.com/">https://info.skybornegenesis.com/</a></p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=72f447f974c9" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Exciting News From The Skyborne Universe!]]></title>
            <link>https://medium.com/@SkyborneLegacy/exciting-news-from-the-skyborne-universe-ba73437b05b7?source=rss-f7203e6a9c5------2</link>
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            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Thu, 21 Sep 2023 19:32:16 GMT</pubDate>
            <atom:updated>2023-09-21T19:32:16.017Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*Qs6naoi447Gp40xoZPnxVA.jpeg" /></figure><h3>Platform Evolution: <strong>Arbitrum Nova</strong></h3><p>The winds of change have blown in, and we’re moving our platforms! We’re shifting to Arbitrum Nova, but why this change, you ask?</p><ul><li><strong>Speedy Implementations:</strong> We can now rapidly roll out new game features.</li><li><strong>Broadened Horizons:</strong> We’re joining a vast and ever-expanding ecosystem.</li><li><strong>Smooth Transitions:</strong> It’s easy to hop on from exchanges &amp; Ethereum.</li><li><strong>Blazing Speeds:</strong> Experience lightning-fast transaction speeds.</li></ul><p>For our players, fear not! Your experience remains largely untouched:</p><ol><li>Enjoy a gasless, popup-free experience</li><li>As soon as you complete those exciting quests, your game rewards are ready for the taking! Plus, they’re instantly tradable on platforms like <strong>OpenSea</strong> and other marketplaces.</li><li>Just a heads up — you’ll need Arbitrum ETH on Nova to buy game items on secondary markets. But stay tuned! We’ve got all the easy-peasy bridging steps coming your way soon.</li></ol><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*oDS0Rr_C79lLLVNpckswVg.png" /></figure><h3>Introducing: Skyborne Genesis</h3><p>Delve deep into the Skyborne universe with our upcoming prologue — Skyborne Genesis.</p><p>Embark on thrilling quests, discover uncharted lands, and collect valuable resources. And here’s the cherry on top — early birds diving into this mini-game get their hands on some ultra-exclusive rewards, which you can carry forward to future Skyborne adventures.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*83GRKaK-dp4IUlPyohktHA.png" /></figure><p>Early Access Sneak Peek:</p><ul><li><strong>Date:</strong> October 4</li><li><strong>Eligibility:</strong> Exclusively for our Nexian Gem Holders.</li></ul><p>Skyborne Genesis Season 1:</p><ul><li><strong>Date:</strong> Stay tuned, we’ll drop the date soon!</li><li><strong>Who’s in?:</strong> Nexian Gem &amp; Genesis Immortals Holders, gear up!</li></ul><p>Feeling the rush? Dive into OpenSea and grab yours now: <a href="https://opensea.io/collection/skyborne-nexiangems">Skyborne Nexian Gems on OpenSea</a></p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*RP26ulo9rdqxSMdj4U84Cw.png" /></figure><p>Join us on this thrilling journey and be a part of the next chapter in the Skyborne saga! 🌟🚀 <a href="https://twitter.com/SkyborneLegacy">https://twitter.com/SkyborneLegacy</a></p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=ba73437b05b7" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Skyborne Legacy | Captain’s Log | Rigging and Animation]]></title>
            <link>https://medium.com/@SkyborneLegacy/skyborne-legacy-captains-log-rigging-and-animation-c66db0e6f8da?source=rss-f7203e6a9c5------2</link>
            <guid isPermaLink="false">https://medium.com/p/c66db0e6f8da</guid>
            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Wed, 21 Jun 2023 18:11:43 GMT</pubDate>
            <atom:updated>2023-06-21T18:50:16.873Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/960/0*VcheM7KrC4Fby8V9.gif" /></figure><p><strong>Entry </strong>XXXX<strong><br>Day 384</strong></p><p><em>“Rigging and animation are the sails and wind that bring life to our digital vessels, guiding them through the vast sea of imagination.</em>”</p><p>This week we dive into Rigging and Animation! We turn to Vance(Senior 3D Artist) for the inside information.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/899/1*jL67h2E-AXsCnrShzS59Pg.png" /><figcaption>(Work in Progress)</figcaption></figure><p>Do you know 3D characters have bones to move their body around like us? Rigging means teaching our 3D models how to follow and move with bones inside them. With a properly rigged model, animators can create all kinds of animations like breathing life into the model.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/899/1*Prd9WjPzNGC9OdZ1zCQ7uA.png" /><figcaption>(Work in Progress)</figcaption></figure><p>For Skyborne characters, we create a human skeleton, which needs torso, legs, and arms, and a head. By connecting the model and bones, we can tell each part of the body how much it should move with bones. Same to clothing, we can rig customizable outfits to make avatars fancier.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/341/1*vEQkophjHHtUwfbL2a6uLg.gif" /><figcaption>(Work in Progress)</figcaption></figure><p>Rotating and moving the bones to pose at the right timing. you will get a smooth animation. here is a demo to show how bones move under a 3D model.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/341/1*pmrpxSPq_2CiGhaq11PaeA.gif" /><figcaption>(Work in Progress)</figcaption></figure><p>Want to learn more? Make sure to participate in the <a href="https://questboard.skybornelegacy.com/">Quest Board </a>event, check out our<a href="https://www.skybornelegacy.com/"> website</a>, follow our<a href="https://twitter.com/SkyborneLegacy"> Twitter</a>, and join our<a href="http://discord.gg/skybornelegacy"> Discord</a>!</p><p>That’s all for this week.</p><p>Captain EthereumHaze signing off.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=c66db0e6f8da" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Skyborne Legacy | Captain’s Log | The Secret Ingredient in Game Development]]></title>
            <link>https://medium.com/@SkyborneLegacy/skyborne-legacy-captains-log-the-secret-ingredient-in-game-development-cf67ee89f3a5?source=rss-f7203e6a9c5------2</link>
            <guid isPermaLink="false">https://medium.com/p/cf67ee89f3a5</guid>
            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Wed, 14 Jun 2023 21:48:39 GMT</pubDate>
            <atom:updated>2023-06-14T21:48:39.362Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/960/0*gKGMzk-fqMU6fIn1.gif" /></figure><p><strong>Entry </strong>XXXIX<strong><br>Day 377</strong></p><p><em>“The secret isn’t much of a secret once you know what the secret is”</em></p><p>In the sprawling world of game development, there are a plethora of roles that contribute to the creation of that perfect game, with the programmers writing complex codes and the artists designing breathtaking visuals. But there’s a certain role, a secret ingredient if you will, that weaves these elements together to shape the end product. This is the role of a technical artist.</p><p>Shirley, a seasoned technical artist in the industry, brings this role into the limelight, making an interesting comparison. She shares, “My fellow technical artist has a saying, ‘technical artist is the cream between the cookies known as tech and art, together we make the best combination’. I have to say that is how I feel about my position.”</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*lD6Ki0LoDOGICMcfMWk8ew.png" /></figure><p>As technical artists, Shirley and her colleagues act as the connective tissue between the tech and art teams. They forecast potential limitations and resources available from both sides and leverage this knowledge to shape the best possible end product. In essence, they are the ‘cream’ that binds the two ‘cookies’ — the tech and art teams — to form a cohesive and functional entity.</p><p>The tasks performed by technical artists can be simple, such as a conversation over naming conventions and folder structures, but they can also extend to weeks of research and development over a proof of concept that guides the best course of action for the actual production.</p><p>Shirley’s job, like any other, is not without its share of joys and frustrations. But, she notes, by working closely with everyone on the team, they can confront many challenges and craft the best game they are capable of. Indeed, a technical artist’s role is not just about bringing the tech and art together — it’s about collaboration, communication, and fostering a shared vision for the final product.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*E3MapnPC1YJ9ZNT3LgWgeQ.png" /></figure><p>As the ‘cream’ in the cookie, technical artists ensure the smooth interaction between the art and tech teams, giving them the necessary tools to turn their creativity and coding prowess into something playable and engaging.</p><p>In essence, a technical artist’s job is not a solitary one. It is a role that thrives on unity, understanding, and the shared passion of creating something exceptional. As Shirley puts it, when the tech and art teams work in harmony, facilitated by the technical artist, they indeed make the best combination, creating games that enchant, engage and entertain.</p><p>In the grand symphony of game development, technical artists might not always be the ones holding the baton, but they are the vital bridge between the different sections, ensuring that every note, every rhythm comes together to create a beautiful harmony that resonates with players around the globe.</p><p>Want to learn more? Make sure to participate in the <a href="https://questboard.skybornelegacy.com/">Quest Board </a>event, check out our<a href="https://www.skybornelegacy.com/"> website</a>, follow our<a href="https://twitter.com/SkyborneLegacy"> Twitter</a>, and join our<a href="http://discord.gg/skybornelegacy"> Discord</a>!</p><p>That’s all for this week.</p><p>Captain EthereumHaze signing off.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=cf67ee89f3a5" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Skyborne Legacy | Captain’s Log | A Drive to the Top]]></title>
            <link>https://medium.com/@SkyborneLegacy/skyborne-legacy-captains-log-a-drive-to-the-top-5ce77b921271?source=rss-f7203e6a9c5------2</link>
            <guid isPermaLink="false">https://medium.com/p/5ce77b921271</guid>
            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Wed, 07 Jun 2023 19:52:28 GMT</pubDate>
            <atom:updated>2023-06-07T19:52:28.727Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/960/0*8XYcrIUKO9CmJDrJ.gif" /></figure><p><strong>Entry </strong>XXXVIII<strong><br>Day 370</strong></p><p><em>“Zooming through life, chasing the rush. Speed becomes our ally, laughter our guide. We race against time, hearts pounding with joy. In this wild ride, we leave worries behind, embracing the moment. Life’s adventure awaits — fasten your seatbelts, ignite the fun, and soar into pure exhilaration!”</em></p><p>This week the team got together for a go-kart race to remember. Much like flying bananas and blue shells, each of our drivers was ruthless and hungry for the first spot!</p><p>Shayan, the co-founder of the project, embodies the spirit of the Emberling character. When thrown into the whimsical Mario Kart universe, he’d opt for the time-bending weapon to slow his opponents down. Shayan stands with Team Morgan and, in his words, would be the better racer among his co-founders. Eagerly addressing the Skyborne community, Shayan teases, “Fasten your seat belts, the adventure is just beginning.” As for his take on the ultimate racing victor — in a lightning round featuring Speed Racer, Luigi, Donkey Kong, Fast and Furious, Sonic, and Need For Speed, Shayan chooses loyalty over everything.</p><p>Anas Iqbal, the Senior Soft Engineer, feels akin to Goliath, another Skyborne character. Racing against Nawaf, Anas is confident he’d outpace him. His cryptic message to the Skyborne community? “Sit Tight.” Anas believes trust is the heart of friendship.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/437/1*KXTobIxokGKqhzdsmIisfQ.png" /><figcaption>(Times for the Racers)</figcaption></figure><p>Our Back end/Front end engineer, Kashif, identifies with Elf, because “Legolas is love”. Racing against Nawaf and Ali Arslan, he has chosen the mighty harpoon as his weapon of choice in the Mario Kart world. Kashif promises the Skyborne community an enjoyable game filled with diverse elements.</p><p>Amal, our Senior Environment Office, created and resonates with a character whose name “keeps changing”. Her earnest message to the Skyborne community is to hang on, because “we’re coming”.</p><p>Faizan Khan, the Web Designer, stands with Dragonkin. Racing against Nawaf, Raza, and Ali Safdar, Faizan believes he’s the fastest of them all. His chosen weapon in the Mario Kart universe would be the destructive Red Shell.</p><p>Raza Hamdani, the Back-end Engineer, aligns with the Elf. Racing against Nawaf, he believes Arslan would be the toughest competition. His encouraging words to the Skyborne community: “You just have to wait for the good things in life, and we are coming!”</p><p>The Back-end/front-end Engineer, Ali Safdar, also stands with the Elves. Racing against Hassan Ali, Ali Safdar confidently asserts that he’s the speedier one. He believes in the essence of brotherhood when it comes to friendship.</p><p>Nawaf, our Game Producer, identifies with the Elf character as well. Racing against everyone, Nawaf believes Arslan and Shayan could present some challenge. He embodies trust in his definition of friendship.</p><p>Finally, Alina, our 3D Artist, identifies with The Orc, a character she modeled. Alina promises the Skyborne community a game with “nice environments and soothing gameplay”. She believes that friendship means having someone who completes you.</p><p>The organizer of this event, the elegant Shaebird in our discord deserves a special shout out for collecting the teams information and these tidbits in sharing with the community! She is a vital and essential member of our community team!</p><p>Want to learn more? Make sure to participate in the <a href="https://questboard.skybornelegacy.com/">Quest Board </a>event, check out our<a href="https://www.skybornelegacy.com/"> website</a>, follow our<a href="https://twitter.com/SkyborneLegacy"> Twitter</a>, and join our<a href="http://discord.gg/skybornelegacy"> Discord</a>!</p><p>That’s all for this week.</p><p>Captain EthereumHaze signing off.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=5ce77b921271" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Skyborne Legacy | Captain’s Log | The Journey of Art Pt.6]]></title>
            <link>https://medium.com/@SkyborneLegacy/skyborne-legacy-captains-log-the-journey-of-art-pt-5-e204112dcad1?source=rss-f7203e6a9c5------2</link>
            <guid isPermaLink="false">https://medium.com/p/e204112dcad1</guid>
            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Wed, 31 May 2023 18:44:33 GMT</pubDate>
            <atom:updated>2023-05-31T19:51:45.982Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/960/0*FMrr7Votmf8EDCf6.gif" /></figure><p><strong>Entry </strong>XXXVII<strong><br>Day 363</strong></p><p>“<em>My eyes drink in the breathtaking vistas, where the horizon is adorned with a symphony of unique colors. Each sunrise and sunset paints the sky with a tapestry of hues, transforming my journey into a living canvas of wonder.”</em></p><p>At Skyborne, we believe that showcasing the development team’s progress is not only essential but also incredibly fun! And at the heart of our captivating brand lies the artistic brilliance of Julliant, our talented marketing artist. With Julliant’s incredible skills, we are able to bring to life the gorgeous artwork, amazing characters, and enchanting worlds that make up the Skyborne universe.</p><p>Being part of the process from its early stages allows us to experiment and discover what truly resonates with our dedicated fans. Every week, we eagerly discuss upcoming updates with our development and art teams, as well as brainstorm exciting ideas within our marketing and community teams. We strive to create content that tells fun stories and highlights the unique personalities of the beloved Skyborne characters.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/500/1*_MqfBxsZ7sDiAZEuGOKFaQ.gif" /><figcaption>(Work done by Julliant)</figcaption></figure><p>When asked directly how Julliant feels this was her response “There is so much fun to be had when showing the development team’s progress with the Skyborne products. The brand is filled with gorgeous artwork, amazing characters and worlds that we can’t wait to share with everyone. It is lucky for us to be a part of the process so early on so that we get to experiment more and see what kind of content really resonates with our dedicated fans. To create our weekly content, we will either discuss upcoming updates with the development and art teams or we will conjure up fun ideas within our marketing and community teams to tell fun stories that highlight the personalities of the Skyborne characters. It has been a wonderful experience to be working with a group of extremely talented individuals that come in with such a wealth of knowledge whether it be from working in the mobile game industry or being deeply engrossed in the WEB3 culture. It really is a blessing when the developers are very eager to be exploring the worlds they are creating and we strive to build that same hype with our community.”</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*dleHH8UuxVoEGIS_ufchlA.gif" /><figcaption>(Work done by Julliant)</figcaption></figure><p>Want to learn more? Make sure to participate in the <a href="https://questboard.skybornelegacy.com/">Quest Board </a>event, check out our<a href="https://www.skybornelegacy.com/"> website</a>, follow our<a href="https://twitter.com/SkyborneLegacy"> Twitter</a>, and join our<a href="http://discord.gg/skybornelegacy"> Discord</a>!</p><p>That’s all for this week.</p><p>Captain EthereumHaze signing off.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=e204112dcad1" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Skyborne Legacy | Captain’s Log | The Journey of Art Pt.5]]></title>
            <link>https://medium.com/@SkyborneLegacy/skyborne-legacy-captains-log-the-journey-of-art-pt-5-c02346d5af71?source=rss-f7203e6a9c5------2</link>
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            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Wed, 24 May 2023 17:50:05 GMT</pubDate>
            <atom:updated>2023-05-24T17:50:05.396Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/960/0*gE2A3rZfGJBHJsnx.gif" /></figure><p><strong>Entry </strong>XXXVI<strong><br>Day 356</strong></p><p><em>“I marvel at the confluence of technology and artistry that holds us aloft, but what truly keeps us sailing are the hearts beating beneath our decks. The community that calls this ship home in this expansive world”</em></p><p>In today’s digital landscape, user-generated content (UGC) has emerged as the lifeblood of online communities. It empowers individuals to contribute, connect, and create, fostering a vibrant ecosystem where engagement thrives. In this blog post, we will explore the significance of UGC and its transformative impact on communities. Let’s delve into the world of UGC and understand why it plays a pivotal role in shaping the online experience.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/882/0*APJKaTy4bMPkIy-a" /><figcaption>(Work by <a href="https://twitter.com/JAM_KseniYa">@JAM_KseniYa</a>)</figcaption></figure><p>One of the key benefits of UGC is its ability to create a sense of belonging among community members. When users are given the opportunity to contribute their content, they feel a stronger connection to the community and become active participants. UGC provides a platform for individuals to express themselves authentically, leading to a deeper understanding and appreciation of each other’s unique identities and backgrounds.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/500/0*r1mOJXbb7EktMLS8" /><figcaption>(Art by @Almaruf_)</figcaption></figure><p>Creativity flourishes within communities that embrace UGC. By providing a platform for users to showcase their talents and creative endeavors, UGC unlocks a world of innovation and inspiration. From writing captivating stories to sharing awe-inspiring artwork and captivating photography, UGC acts as a conduit for creative expression. The exchange of ideas and feedback among community members nurtures an environment of growth and exploration.</p><p>Want to learn more? Make sure to participate in the <a href="https://questboard.skybornelegacy.com/">Quest Board </a>event, check out our<a href="https://www.skybornelegacy.com/"> website</a>, follow our<a href="https://twitter.com/SkyborneLegacy"> Twitter</a>, and join our<a href="http://discord.gg/skybornelegacy"> Discord</a>!</p><p>That’s all for this week.</p><p>Captain EthereumHaze signing off.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=c02346d5af71" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Skyborne Legacy | Captain’s Log | The Journey of Art Pt.4]]></title>
            <link>https://medium.com/@SkyborneLegacy/skyborne-legacy-captains-log-the-journey-of-art-pt-4-19fea9cd3694?source=rss-f7203e6a9c5------2</link>
            <guid isPermaLink="false">https://medium.com/p/19fea9cd3694</guid>
            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Wed, 17 May 2023 20:05:32 GMT</pubDate>
            <atom:updated>2023-05-17T20:05:32.731Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/960/0*L4_Ek8ozv3mEor9r.gif" /></figure><p><strong>Entry </strong>XXXV<strong><br>Day 349</strong></p><p><em>“With the skies as my realm, I soar through this vast expanse, and as I add a skilled artisan to my crew, our vessel becomes a masterpiece in both form and function.”</em></p><p>The Journey of Art continues with the addition of Rudy Santos to the team! Rudy is hard at work with Julliant Peng to bring the world of Skyborne to life. When welcoming Rudy to the team, this is what he had to share.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*jTT96vfIOexIaKq2Eytbdg.jpeg" /><figcaption>Sketch of by Rudy</figcaption></figure><p>“Working with all the great creative minds to bring Skyborne to life through the artwork has been an exhilarating experience. The opportunity to collaborate with talented individuals and contribute to the visual aspect of this project has truly been a blast.</p><p>Being involved at such an early stage of the production has added an extra layer of excitement to the process. It allows us to have a direct impact on shaping the aesthetic and visual identity of Skyborne, setting the tone for the entire project. From conceptualizing breathtaking landscapes to designing captivating characters, every brushstroke and every stroke of creativity adds depth and dimension to the world we are creating.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*7EwAp0MLKA3OMEnIB2ARmg.jpeg" /><figcaption>Color by Rudy</figcaption></figure><p>The synergy among the creative team has been remarkable. The exchange of ideas, the exploration of different artistic styles and techniques, and the collective enthusiasm have fueled our inspiration. We bounce ideas off one another, inspire each other to push boundaries, and constantly strive for excellence.</p><p>Each member of the team brings their unique perspective, expertise, and passion to the table. The collaboration is not only fulfilling but also enlightening, as we learn from one another and grow together as artists. The collective energy and camaraderie we share ignite our imaginations and fuel our desire to create something truly remarkable.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*343kJ6a00EAhjcZW9fJhGg.jpeg" /><figcaption>Final Form by Rudy</figcaption></figure><p>As we delve into the depths of the creative process, we witness the gradual evolution of Skyborne’s visual identity. It’s fascinating to witness how initial sketches and concepts transform into detailed illustrations, breathing life into the characters, environments, and objects that inhabit this fantastical realm. The iterative nature of our work allows us to refine and improve upon our ideas, crafting a visually stunning world that engages and captivates the audience.”</p><p>Want to learn more? Make sure to participate in the <a href="https://questboard.skybornelegacy.com/">Quest Board </a>event, check out our<a href="https://www.skybornelegacy.com/"> website</a>, follow our<a href="https://twitter.com/SkyborneLegacy"> Twitter</a>, and join our<a href="http://discord.gg/skybornelegacy"> Discord</a>!</p><p>That’s all for this week.</p><p>Captain EthereumHaze signing off.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=19fea9cd3694" width="1" height="1" alt="">]]></content:encoded>
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            <title><![CDATA[Skyborne Legacy | Captain’s Log | The Journey of Art Pt.3]]></title>
            <link>https://medium.com/@SkyborneLegacy/skyborne-legacy-captains-log-the-journey-of-art-pt-3-176717af6315?source=rss-f7203e6a9c5------2</link>
            <guid isPermaLink="false">https://medium.com/p/176717af6315</guid>
            <dc:creator><![CDATA[Skyborne Legacy]]></dc:creator>
            <pubDate>Wed, 10 May 2023 16:01:33 GMT</pubDate>
            <atom:updated>2023-05-10T16:01:33.769Z</atom:updated>
            <content:encoded><![CDATA[<figure><img alt="" src="https://cdn-images-1.medium.com/max/960/0*9CP6eMhJLMoHErIS.gif" /></figure><p><strong>Entry </strong>XXXIV<strong><br>Day 342</strong></p><p><em>“Building a world must be extremely complicated, and it’s hard enough being captain of a crew. To have to dictate where every stone is laid, and every tree plants its roots is overwhelming in thought alone.”</em></p><p>Building out the world of Skyborne is truly a craft in its own right. Designing new worlds and lands to build upon takes great ingenuity. This week we get insight from Anushay Qureshi on building out the world of Skyborne.</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*rm-QUlsJXZmB0yFU-CyUUQ.jpeg" /><figcaption>Not a final Image</figcaption></figure><p>“The world of Skyborne is a cute and cozy place full of adventure! Usually I start with the concept art from our wonderful artists and try to recreate the painterly feel into our 3D models.”</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/719/1*_j_G7jYYEsw5KaRTzWQbQQ.png" /><figcaption>Not a final Image</figcaption></figure><p>“When there’s no concept, I take inspiration from similar slice-of-life games to capture that bright magical feeling and use chunky, exaggerated shapes to achieve that. I build off our established concept art to stay on style but give it a bit of my own flare.”</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/1024/1*2PkxA9FoDktzX1Z09zpQtg.jpeg" /><figcaption>Not a final Image</figcaption></figure><p>“I also take into account of more technical details such as making leaves waver in the wind or what parts of the ship will move. How do I give this 3D model the most personality while being able to show it on a mobile device? Making 3D models both beautiful and optimized is a challenge and I enjoy experimenting around to see what does and doesn’t work. I’m having a great time building 3D models and seeing all the pieces slowly come together in the game is satisfying. Our team is working hard and I can’t wait to see everything put together in the vast world of Skyborne!”</p><figure><img alt="" src="https://cdn-images-1.medium.com/max/951/1*QPqkD8y7Y4_FCtqa782_cw.jpeg" /><figcaption>Not a final Image</figcaption></figure><p>Want to learn more? Make sure to participate in the <a href="https://questboard.skybornelegacy.com/">Quest Board </a>event, check out our<a href="https://www.skybornelegacy.com/"> website</a>, follow our<a href="https://twitter.com/SkyborneLegacy"> Twitter</a>, and join our<a href="http://discord.gg/skybornelegacy"> Discord</a>!</p><p>That’s all for this week.</p><p>Captain EthereumHaze signing off.</p><img src="https://medium.com/_/stat?event=post.clientViewed&referrerSource=full_rss&postId=176717af6315" width="1" height="1" alt="">]]></content:encoded>
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