Can you Hack a Cloud Gaming Service?

At Flickstiq, we are often asked if there is a way to enjoy Cloud Gaming for free. Some people are even willing to use a hack to make it happen. So is it possible to eliminate the subscription from a paid Cloud Service?

What is Hacking?

I’ll begin by stating clearly that this article is not about how to hack a Cloud Gaming Service. Instead, we want to give the Community an opportunity to get to know us a little better. We want to talk about our values so that you know what to expect from us. At Flickstiq we are not against hacking. In some ways we are actually very pro-hacking. Let’s start by establishing what hacking actually is.

When a company creates a hardware or software product, they develop a scope for it. The scope defines what they intend for the product to do. It becomes the basis for what they support.

Sometimes a product can be made to do something that is outside the bounds of it’s scope. That’s the essence of hacking. You are changing a product to suit your needs in a way that isn’t supported by the developer.

Two Types of Hacking

The first type of hacking is harmless hacking. You are doing something outside the box with a product, but it doesn’t cause harm to the developer. An example of this would be using Parsec to handle your streaming on LiquidSky. Another example would be using Microsoft Azure’s servers for Cloud Gaming. Both of these things are unsupported by the developer. Microsoft doesn’t run any sort of Cloud Gaming service on Azure, and LiquidSky doesn’t support using Parsec. The important point here is that your hack isn’t causing any harm. You’re still paying for your access to LiquidSky or Azure, and you’re not putting anyone at risk.

The second form of hacking is malicious hacking. It’s about changing a product in a way that causes harm. Examples would be using a fake credit card to sign up for a service or modifying a server’s files to grant access to restricted resources. With malicious hacking, you are taking something without paying for it. Or you’re modifying something in a way that causes harm.

Our Position on Hacking

At Flickstiq, we have two Communities that we serve. One Community is the end-user (you). The second Community is the developers that create and maintain Cloud Gaming Services. We are deeply invested in both groups, and we will only provide information that is good for both.

We love coming up with new ways to enjoy Cloud Gaming technologies. We’ve created tutorials about using Cloud Gaming for VR, and about setting up an entire Cloud System on a Raspberry Pi. These are examples of hacks that benefit everyone. The end-user Community benefits by learning new ways to enjoy Gaming. And the developer Community also benefits because Gamers use their services even more.

While we love to talk about harmless hacking, Flickstiq is completely opposed to malicious hacking. In past articles, we’ve talked extensively about how fragile Cloud Gaming economics really are. Many Cloud Gaming developers are hanging on by a thread. It doesn’t take much to make them close their doors. Anything that takes income away from a developer hurts the Community.

Our bottom line is that we value the work that Cloud Gaming Developers put into their products. Our goal is to be an asset that helps them to be successful. We will never share or promote a hack that hurts a developer’s business or finances. At the same time, our end-user Community can count on us to find every harmless hack that we can. We are here to make your experiences better as well.


Originally published at Flickstiq.