Penny Ponders The Confines Of Someone Else’s World
As Long As We Remember by Kae is a space adventure set in the world of the video game, Starbound. It starts on a nicely upbeat note with a group of students close to graduating. Although I knew, as a reader, that the path for this group is not going to be smooth, the scale of the catastrophe was way beyond anything I’d expected. Prepare yourself for an explosive start.
For a ‘proper’ review, I recommend this from Mark P Henderson:
Mark Henderson's review of As Long As We Remember
4/5: I had the privilege of reading an ARC of this novel. Kelsey Longnaker's As Long as We Remember is a game-based…
I’m diving into the spotlight books for Fantastic Books Publishing’s
For this piece, I homed in on something that always intrigues me about any work of science fiction — the technology.
What is it, how does it work, is it credible within the laws of physics, who thought it up? In the case of As Long As We Remember, there is an added complication for the author. The world in which Kae is writing, although fictional, is not her fiction — it is someone else’s creation.
There are pros and cons to having a ready-built world — tensions between having oven-ready artifacts ready to go and not having the freedom to have exactly the context and devices you might want. It’s a fascinating topic — as evidenced by it having taken me off down a bit of a rabbit hole because this is not the angle I asked Kae about. If you want to explore further, check out what author Drew Wagar has had to say — he is a veteran of multiple game-based books plus books set in worlds he has created himself.
Starbound tech versus Kae’s tech
This was my question to Kae:
Have you followed Starbound’s technology in all the areas where various different technologies pop…