Flutter & Flame: Physics engine
Published in
10 min readFeb 6, 2022
Simulating physics in your game allows you to replicate real-world behavior of objects interacting with each other. Forge2D can be used in your Flame game as a premade physic's engine.
Preface
We will add Forge2D to our MoonLander game, while writing this article we still have to upgrade all parts of the game. MoonLander was created in a series of articles — if you are…