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Flutter & Flame: Physics engine

Christian Muehle
Flutter Community
Published in
10 min readFeb 6, 2022

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Simulating physics in your game allows you to replicate real-world behavior of objects interacting with each other. Forge2D can be used in your Flame game as a premade physic's engine.

Preface

We will add Forge2D to our MoonLander game, while writing this article we still have to upgrade all parts of the game. MoonLander was created in a series of articles — if you are…

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Christian Muehle
Flutter Community

Software developer in the marine industry — Technical writer and Flutter enthusiast — Happy user of Apache CouchDB and big fan of the .NET Framework