Mindmap: Game Design as Narrative Architecture
Examples
Environmental Storytelling
Pokemon seems to use Environmental Storytelling. Each new installation of the game takes place in a whole new region with it’s own unique set of wild Pokemon, cities, and gyms.
Evocative Spaces
I used to play this game called Spongebob: Battle for the Bikini Bottom. It didn’t tell self contained stories, but rather it drew on existing elements of the Spongebob universe.
Enacting Stories
I used to play Supersmash Brothers Brawl and there was a story mode. The story mode was made up of small missions/quests that you had to complete. In a sense, these were all micro-narratives that contributed to the overall narrative.
Emerging Narratives
Animal Crossings seems to be a game that uses Emerging Narratives. It has a sandbox feel to it and the players are allowed to create their own stories. The game, in essence, authors the environment.