Project 2 — Playtesting Checklist
Published in
1 min readMay 12, 2020
- Will the early stages of the game with intentionally minimal mechanics still be interesting?
- Will the players be able to see and understand the story?
- Will the players gain a deeper appreciation of the story because of how it intertwines with gameplay?
- Will players enjoy our art style?
- How will players handle the shift between challenge-less, story focused gameplay, puzzle focused gameplay, and dexterity gameplay?