Visual Design of Games Exercises

June Burkle
Game Design Fundamentals
1 min readMay 5, 2020

Core Elements of Font or Cheese:

  • Selection of cheese or font
  • Prompt name/word
  • Timer
  • Score (at end)
  • Feedback right/wrong

Non essential elements:

  • grid where you can see everything
  • text feedback
  • continuous scoring

Thumbnail Exercises

Design Example: Night In the Woods

One of my favorite games which I think is really well-designed is Night In the Woods, which frequently makes use of very strong, bold, colors in its dream sequences which contrast it’s generally washed out color palette during other parts in its story. Here, we also see the use of size and proximity to show the vastness of Mae’s dreamscape and how big the moon is here.

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