GameSavor Review Philosophy

Read on if you want to know how to submit your game for review

Kathryn De Shields-Moon
GameSavor
2 min readAug 10, 2019

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Photo from the game Gris by Nomada Studio. Available on PC, Mac, and Nintendo Switch.

No Star Ratings Here

Most game review sites feel the need to rate a game based on mechanics, story, difficulty, graphics and a host of other reasons. Though all of these components lay the foundation for a great game, some people don’t have the budget, time or ability to make sure every angle of their game is AAA perfect before release.

We love imperfect indies that are full of heart, and we delight in finding games with the capacity to impact others.

Instead, We Use the “Life Lesson” Scale

This is a different kind of game rating system. Instead of using stars or numerical values to put a game on a scale of terrible to terrific, we focus on what a game stands to teach someone.

We don’t think this is something that is easily described in numbers, so we use words instead. Is the game empowering, contemplative, introspective, or inciting? Does it make players feel some type of way upon completion? This is a sampling of the characteristics we look for when it comes to rating a game.

We Focus on Meaning Over Mechanics

Of course, we’ll still explore the primary features like mechanics, progression and story in games, but our utmost concern is meaning.

In our reviews, context is key. Why did the developer choose to make the game, what influenced their creative decisions along the way, and what do they hope players walk away with? We also enjoy doing a “post-mortem” write up containing advice and new insights from the developer after their game has been on the market for a bit.

Never Negative

We understand how much works goes into making a game. Just because a game isn’t a good fit for one of our writers, doesn’t mean that it won’t be a hit with someone else. Too often, we rely on the opinions of others to make decisions for ourselves.

That being said, if a game doesn’t have a strong core message or falls more in the casual realm, developers can submit their game to the “Casual Delights” section of the site. (There’s a checkbox for this in the review form.) These reviews are reserved for games that are entertaining, but don’t have enough depth to register on the Life Lesson scale.

Ready to Submit?

Please fill out the Game Savor Review Form! We can’t wait to see what you’ve created.

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Kathryn De Shields-Moon
GameSavor

An endlessly curious soul exploring the intersection of being a creative entrepreneur, a new mother, gamer, and a personal work in progress—Straight no chaser.