3D Free Modular Kit in Unity, GT Market Peeks.

Mike Haggerty
GameTextures
Published in
3 min readJan 25, 2019

One of the hardest parts in development can just be getting started.

A lot of people overthink the initial blockouts of their levels, leading to a lot of wasted time trying to find assets that capture the “look” whenever at that stage it is really not the biggest concern.

Others have a hard time visualizing things whenever they are looking at programmer art as their blockout.

This modular kit is the answer to those problems.

3D Free Modular Kit

The kit itself is relatively basic, some walls and floors and ceilings. Add in the doors and light panels and you have the bare bones but free modular kit.

The kit includes bare mesh as well as prefabricated pieces.

There were no lightmap issues or anything of that nature, the pieces drag and drop into your scene with perfectly centered pivot points.

Structurally the individual pieces are well made, snapping together perfectly as can be seen in the demo scene that comes with the kit.

Far shot of the whole Demo Layout.

The lighting looks pretty decent on these pieces.

Everything snaps together cleanly.

As a whole this kit is an easy win, it checks all the boxes for what I would want or need for an initial blockout or even a sort of rough draft for starting to work on environment art.

Hard to beat Free, even harder to beat Free and legitimately useful.

Some Pros to force your hand

  • Easy snapping
  • Solid Lightmaps and Texture Resolution
  • A nice mix of various kit pieces; Walls, Doors, Floors, Walls, ceilings and Lightpanels

Some cons to take away.

  • I would not use this for a finished piece, this is not really what this kits strengths are intended for.

Marketplace Link:

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