Introducing The Largest Library of Blender-Ready Materials Ever Created

Tanner Kalstrom
GameTextures
Published in
2 min readNov 2, 2018
Rendered in Blender Cycles Render

Last year alone, Blender had over 6.5 million downloads. It’s one of the fastest growing, and most popular 3D software ever created, and is picking up steam at an incredible rate.

We’re extremely excited to announce that we’ve launched the largest library of Physically Based Blender Format materials ever created.

Every single one of our products now contains a proprietary Blender Node file, which will allow you to instantly import our materials in to your Blender project, and instantly ready for use in Cycles & Eevee. The update to our products is free, and applies retro-actively. If you have downloaded any of our products, you will now have access to the Blender format version. Follow our tutorial to get started.

Downloading and importing to Blender is extremely simple. Simply find the perfect material for your scene, select the download option, and then scroll until you find Blender.

Click. Download. Import. Done.

For the full tutorial (Don’t worry, you just have to install a quick add-on to blender) click here.

In case you didn’t know — GameTextures.com is also the home of the largest library of procedural substances on the internet. We’ve created thousands of drag-and-drop Substances, powered by our deep partnership with Allegorithmic.

--

--

Tanner Kalstrom
GameTextures

Founder of GameTextures.com. Video Game Artist, Entrepreneur, friend to the animals.