Manuel De Jorge uses ZBrush to Create beautiful Character Sculptures

He takes fan favorites and applies his own style to them, creating awesome new takes.

Mike Haggerty
GameTextures
Published in
2 min readJul 1, 2020

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Manuel De Jorges is a self taught 3D artist who has been working on various project in the games industry for the last three years, mostly in mobile games. He has been featured in the Ying CG Media magazine, a Taiwan based digital publication that aims to stay on the forefront of digital art and media news.

Manuel is intent on exploring the the depths of his own art, pushing his boundaries by choosing different concept art to practice and look-Dev with. By pushing his limits he is able to further refine his own unique style.

He is a pretty fun artist to investigate with a ton of interesting and playful art. You can follow him and see what else he creates in the future by following the regular links below!

Check out his Artstation!

Don’t forget his Portfolio!

See more of his personal work on Deviant Art.

Follow them on Twitter~

GoatBunn
Black Dragon
The Bard Bat

All Images Courtesy of Artstation!

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