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The Last of Us: Part 2 — Seattle

Mária Zborovska’s Journey as an Artist has been Anything but Linear

The Last of Us: Part 2 — Office Exit
The Last of Us: Part 2 — Outpost Planning Room
The Last of Us: Part 2 — Offices Destruction 2




The GameTextures blog for all things 3D art and game development.

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Mike Haggerty

Mike Haggerty

Texture Artist, 3D modeler and Customer Success Manager at

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