2D Sprite Sword HitBox Setup

Objective: design the character’s sword hitbox during animation, frame by frame
If you played games, or even watched gameplays on YouTube, you may have stumbled on the term “hitbox”.
The first time I noticed an hit box in action, and understood it, was while playing Dark Souls: using a staff I managed to break a vase in a non-attack animation, namely when the character was still rotating…