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4 Ways of Playing Animation-Related Sounds in Unity

Type 3 and 4 are really nice!
Objective: apply audio sounds to animation-related in-game events using code, Unity Animation Events or Animating Properties

In this article, I’m going to document how I implemented different sound effects to different events in my game demo development.

I wanted each different event to be as much close as possible to my idea, and to do so I had to use several workarounds that made each implementation quite unique. I’m not proud of all, but super proud of some…

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A new tech publication by Start it up (https://medium.com/swlh).

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Daniele Quero, PhD

Daniele Quero, PhD

A professional developer with passion for game developing and skill-growing. A former Nuclear Physics Researcher who changed his life to pursue his dreams

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