4 Ways of Playing Animation-Related Sounds in Unity
Type 3 and 4 are really nice!
Objective: apply audio sounds to animation-related in-game events using code, Unity Animation Events or Animating Properties
In this article, I’m going to document how I implemented different sound effects to different events in my game demo development.
I wanted each different event to be as much close as possible to my idea, and to do so I had to use several workarounds that made each implementation quite unique. I’m not proud of all, but super proud of some…