Geek Culture
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Geek Culture

Achieve Better Quality Through Quantity

3 key principles to produce better software products

In the book, Art & Fear: Observations On the Perils (and Rewards) of Artmaking, a story is told of a ceramics teacher that ran an interesting experiment. He told half his students they would be graded solely on the quantity of their work. The more they produced, the higher their grade. The other half were…

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Jimmie Butler

Challenge what you know about strategy, business, leadership, product development, and Agile. Follow me. Get weekly insights in your inbox — jimmiebutler.com.