Geek Culture
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Geek Culture

Te Raukura ki Kapiti performing arts centre in New Zealand. The main stage with people coming to look on opening day. Six spotlights light the stage.

Creating Medium-Fidelity Prototypes for AR/VR Experiences

TL;DR: Prototyping in 3D isn’t the same as in just two dimensions. Compared to regular, flat websites, augmented and virtual reality have very different requirements when it comes to creating prototypes. To close a gap in the medium-fidelity range of AR/VR prototyping methods, we’ve created 360theater, which makes use of dioramas and 360° content for creating physical-digital prototypes

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Maximilian Speicher

Maximilian Speicher

Director of Product Design • Doctor of Computer Science • formerly University of Michigan School of Information