Let’s create an equipment inventory in UE4
Equip and unequip items that a player can grab on the map using Blueprints and C++
In today’s tutorial, we are talking about inventories!
Almost any type of game includes the management of items. It doesn’t matter the kind of game. You might have something simple such as coin collectables or different items that you can equip and unequip or even different inventories.
This tutorial will address a basic equipment inventory. You have 6 slots, and you can carry 1 object in the hands each time.
We will have an input key to switch between items and another one to free the hands completely.
You can follow along this tutorial on my Youtube Channel:
https://youtu.be/hxXNlgqb8EM
You can download the project files (Environment and animated cat not included) here:
https://drive.google.com/file/d/1D7UZJv5o9FoRrO1C1jNvTPnl_Ka1lwt2/view?usp=sharing
We will have different rules for our equipment inventory:
- Every time we collect a new item, we search if we have an item of that type is on our…