Making a Cinematic Game: Play a Cutscene When the Player Goes Idle
In my last article, I showed how I put together a cutscene will play when the player goes idle for 5 seconds. The other part of this challenge is to return the camera view to the player once they stop being idle, so let’s dive into implementing this with some code!
The Cinematic Director game object is what holds the Playable Director for the…