Geek Culture
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Geek Culture

Making nice cameras in Unity with the Cinemachine plugin

Let’s see how we can use Unity’s Cinemachine package to easily create amazing game cameras!

In a recent tutorial about behaviour trees, I showed an example of a little scene with a guard walking around, and a flying camera that keeps track of the character continuously:




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Mina Pêcheux

Mina Pêcheux

I’m a freelance full-stack web & game developer. I’m passionate about topics like CGI, music, data science and more! Find me at: :)

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