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The Ultimate Guide to Unity UI Buttons

Unity UI Buttons explained

Daniele Quero, PhD
Geek Culture
Published in
6 min readFeb 20, 2023

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In Unity, buttons are UI elements that can be added to the canvas using the creation menu.

As per many other elements, the key features of a button can be found in the “Buttoncomponent in the Inspector window, meaning that any Unity UI element can become a button by simply attaching this component.

A newly created button also comes with an Image component, to ensure the possibility of having a custom sprite acting as a button or, in other words, having buttons of any possible shape. Also, a child Text or TextMeshPro (TMP) object is created along.

The button's main features are:

  1. Navigation: Allows to specify how to switch between buttons using a gamepad, keyboard, or mouse when more than one is on the canvas.
  2. Transition: Specifies…

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Daniele Quero, PhD
Geek Culture

A professional developer with passion for game developing and skill-growing. A former Nuclear Physics Researcher who changed his life to pursue his dreams